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[GPU PLM] Editor crashes in RadeonRaysMeshManager::StorePerInstanceMater...
Steps to repro:1. Download the attached project from the link in the comment;2. Open 'AVP6_Desktop' scene;3. In the Lighting window ... Read more
Lighting generation dialog only resets after mouse move
-e: when generating lighting explicitly after it is done the buttons only switch back after some interaction -repro:--create new pro... Read more
[Android] Build&Run doesn't deploy apk on device when split APKs by targ...
How to reproduce:1. Create a new project2. Switch platform to Android3. In Player Settings enable "Split APKs by target architecture... Read more
[MacOS][2019.2.0a8] Opening/Creating project results in Package Manager ...
Reproduction steps: 1. Create a New Project2. Notice a pop-up "Unity Package Manger Error"3. Press Continue4. Notice a pop-up "Unity... Read more
Collaborate does not download folders unless there is at least 1 file in...
Steps to reproduce:1. Download attached project("1133522-test collab.zip")2. Upload to Collaborate3. Pull the project to where it is... Read more
"Line Renderer" with Alignment "Transform Z" doesn't render when straight
Reproduction steps: 1. Open "LineRenderer.zip" project2. Look at "WontRenderLine"3. Notice that the Line Renderer doesn't render Exp... Read more
[Tilemap] Selected sprites disappear while moving in Tile Palette
Selected sprites disappear when moving them during edit mode in Tile Palette Steps to repro:1. Create a new project2. Window > 2D... Read more
Wrap Mode on Render Texture does not work unless Anti-Aliasing on the Re...
Steps to reproduce:1. Open attached project "WrapModeOnRenderTextureBug"2. Select "test" render texture in the Project tab3. Set Ant... Read more
Particle rendered using Render Texture has a small jittering when Size O...
How to reproduce:1. Import the attached ParticleScalBug.package2. Open the "Base Test" scene3. Enter the play mode and inspect parti... Read more
[Xbox One] [UWP] Only UI is visible after building project in UWP and de...
How to reproduce:1. Create new HDRP project2. Add some text or other UI elements3. Build project on UWP platform4. Run project on Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject