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JSON deserialization produces different results when comparing to other ...
Reproduction steps:1. Open attached project "JsonUtilityCorruption.zip"2. In Test Runner window, run tests for "ReproduceCorruptionT... Read more
Fwidth behavior is inconsistent between DX11/DX12 and OpenGL/Vulkan
How to reproduce:1. Open the user attached project2. Open the SampleScene3. Observe the Sphere in the Game view. Notice that the app... Read more
Editor crashes after closing error dialog
How to reproduce:1. Open the user's attached "case_1167593-Exploratory.zip" project2. Open the "SampleScene" Scene3. Drag the "aaaaa... Read more
[Input] Standard US-0195 is violated when a new project is created with ...
Reproduction steps:1. Create a new project using VR Template or open ("VR_Template.zip") project2. Observe Active Input Handling (Pr... Read more
Animating a value on a Prefab instance generates Prefab overrides
How to reproduce:1. Open the attached project (case_1279845-PrefabAnimationOverrrides)2. Open SampleScene3. Select Cube in the Scene... Read more
"To use dlopen, you need Emscripten's linking support" error in WebGL Build
How to reproduce:1. Open the user's attached project "Canvas.zip"2. Build and Run Expected result: There are no errors in WebGL Buil... Read more
The currentSelectionState is set to Highlighted when hovering over the s...
How to reproduce:1. Open the user's attached project2. Open the 'SelectableStateTest' Scene3. Enter the Play mode4. Click on the but... Read more
Texture displayed incorrectly when Texture Shape is set to Cube
How to reproduce:1. Open the attached project "cubemap.zip"2. Select "lowsettings_cubemap" (Assets > Materials_Textures > Text... Read more
[WebGL] "Unable to open archive file" error is thrown in Build when "Com...
How to reproduce:1. Open the attached project's Scene labeled "BasicReference"2. Enter the Play Mode3. In the Game View, Press the "... Read more
SmartMerge with UnityYAMLMerge tool fails when using Sourcetree
How to reproduce:1. Download the provided "PreMerge" and "Master" projects2. Make a repository on GitHub3. Push the "Master" project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled