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[macOS] "Metal: cannot write to unused constant buffer." error is thrown...
How to reproduce:1. Open the attached project's "case_1326869-Project.zip" Scene labeled "Test"2. In the Hierarchy, select the "Test... Read more
Device Simulator doesn't update Application.platform when it changes whi...
How to reproduce:1. Open the attached "1325786.zip" project2. Enter the Play Mode3. Observe the Console4. In the Simulator window ch... Read more
Build fails when there is a comma in the Project's path
How to reproduce:1. Create a new Project with a comma in its name (for example: "aaaa, bbbb")2. Build the Project Expected result: P... Read more
[Gizmos] Crash in mac editor when WheelCollider has parent rigidbody wit...
Reproduction steps:1. Open the user's attached project2. Select "Bike" prefab in the scene "NeonCity"3. Set its scale's x value to 0... Read more
editor crashes on trying to open project on a very long path
-e: when you try to open a project on a very long path the editor crashes--tested and repro with 2019.4, 2020.3 and 2021.2--doesn't ... Read more
Crash on BuildPrefabInstanceCorrespondingObjectMap when overriding neste...
How to reproduce:1. Open user's attached project from "CrashTest 2020.2.2f1.zip"2. Open Scene "CrashTestScene"3. Add 2 objects as ch... Read more
[Adaptive Performance] Errors are thrown on installing Adaptive Perform...
Repro steps:1. Create a new project in standalone platform2. Game View > Switch Game To Simulator3. Select any Android Device >... Read more
[Profiler] Android File Transfer app interferes with adb which causes Pr...
Before testing make sure you have Android File Transfer app How to reproduce:1. Create a new project2. Open Profiler window3. Open b... Read more
Unity Player doesn't scale to match Screen Resolution correctly when mov...
Reproduction steps:1. Open user attached Project2. Build the Game3. Open the Player in Windowed mode4. Move the Window to a differen... Read more
[TextMeshPro] Text with "LiberationSans SDF - Fallback" Font disappears ...
How to reproduce it:1. Open the attached project "1324096.zip"2. Load the "Map 1" Scene3. Save the Scene by clicking the Menu Bar &g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled