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Mouse Input is not detected correctly when pressing in the Game view aft...
How to reproduce:1. Open the "TestInput.zip" project2. Open the "SampleScene" Scene3. Make sure the Console window is visible4. Ente... Read more
[General] OnTriggerEnter gets called a second time when colliding GameOb...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Console, inspect the log ... Read more
[Regression] No error in console when failed to build because of Editor ...
Steps:1. Open attached project (20210406_ed.zip)2. Open BuildSettings and click Build. Select any folder to build Actual result: Bui... Read more
Canvas Rect Transform Width values different with Canvas Scaler enabled ...
Reproduction steps:1. Open the user's attached project "2018_Reproduction.zip" in 2018.4.33f12. And open another user's attached pro... Read more
Local setting for Tool Handle Rotation is not disabled when Scale Tool i...
Reproduction steps:1. Download and open the attached project "1324841.zip"2. Open the Scene view (Window -> General -> Scene)3... Read more
NullReferenceException thrown when calling GetWindow<>() inside ShowWind...
Reproduction steps:1. Open the attached project "1325267Test.zip"2. In the Project window/Assets folder, create a new script file to... Read more
The camera doesn't rotate in HDRP Template with the SimpleCameraControll...
How to reproduce:1. Open a new HDRP project2. Delete the "PlayerControllerFPS" GameObject in the Hierarchy window3. Create a new Cam... Read more
Nested Objects Draw Gizmos twice when using DrawGizmo
How to reproduce:1. Open attached project "GizmoDrawBug.zip"2. Open "SampleScene" scene ("Scenes" folder)3. Select "Level" GameObjec... Read more
Toggle checkmark image is rendered after re-enabling the Image Component...
How to reproduce:1. Open the attached project2. Open AbstractColorFilterToggle prefab3. Select Checkmark in the Scene Hierarchy4. Di... Read more
Crash after selecting presets for Large Textures
Reproduction steps:1. Open user attached project2. Select Assets\Texture2D.preset3. If that doesn't hang, then click on a different ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled