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0
votes
Fixed

Unity crashes in "Scripting::ScriptingWrapperFor" when trying to import ...

Asset - Importers

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Feb 15, 2019

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Version/s: 2019.1.0b3, 2019.2.0a1

Steps to reproduce:1. Download the attached files(oc link)- Also, download and install Magic Leap SDK if not done prior2. Create a n... Read more

0
votes
Fixed

Some Isometric Tiles are not Rendered on the Tilemap when using "Chunk" ...

2D

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Feb 15, 2019

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Version/s: 2018.3.0a1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "Tile Bug.zip" Project2. Enter Play Mode3. Observe the generated Ti... Read more

3
votes
Fixed

Trails Texture is being overridden by the Texture from the Texture Sheet...

Visual Effects - Legacy

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Feb 15, 2019

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Version/s: 2018.3.0a6, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open the original project2. Navigate to Project -> Scenes and open "SampleScene"3. In Hierarchy window sele... Read more

0
votes
Fixed

[Asset Import] "IndexOutOfRangeException" is thrown on creating a preset...

Asset - Importers

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Feb 15, 2019

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Version/s: 2019.1.0b2, 2019.1.0b4

Scene Preset is not created and "IndexOutOfRangeException" is thrown in the console Steps to repro:1. Create a new project.2. Double... Read more

0
votes
Won't Fix

Input.GetKeyUp and Input.GetKeyDown always Return False when used in the...

Scripting

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Feb 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open "SampleScene" Scene in the attached "UnityTest.zip" Project2. Enter Play Mode3. Press Spacebar on the Keybo... Read more

3
votes
Duplicate

TextMesh Pro objects show up in a Prefab's Overrides when prefab has no ...

Scene Management

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Feb 14, 2019

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Version/s: 2018.3.0a6, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new project2. Create a new empty object in the Hierarchy3. Add 'TextMesh Pro - text' object to it4. Con... Read more

0
votes
Fixed

[Android] [LWRP] [Vulkan] Particles are rendered in black on Galaxy S6 E...

LW RP

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Feb 13, 2019

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Version/s: 2019.1.0b3

Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Vulkan is the only Graphics API in the Player Setting... Read more

0
votes
Fixed

[Android] [LWRP] [Vulkan] Enabling/disabling realtime light at runtime m...

LW RP

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Feb 12, 2019

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Version/s: 2019.1.0b3

Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to Vulkan3) Build and Run _Comple... Read more

0
votes
Fixed

[LWRP][Android] Scene is not rendered on Mali devices if HDR and Anti Al...

LW RP

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Feb 12, 2019

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Version/s: 2019.1.0b3, 2019.3.0a3

How to reproduce:1. Open attached project "BlackScreenRepro"2. Build to Android Expected result - Skybox is shownActual result - Bla... Read more

0
votes
By Design

GC.Collect occasionally fails to clean everything, resulting in Memory l...

Scripting

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Feb 12, 2019

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Version/s: 2017.4.0f1, 2017.4.6f1

When Memory is allocated, the total Memory value is printed and that Memory is freed and cleaned with "GC.Collect". However, occasio... Read more

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