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[XR SDK][OpenVR] DirectX 11 error is being spammed in Build when using -...
Reproduction steps:1. Open the user's attached project2. Make sure "Initialize XR on Startup" is disabled (Project Settings > XR ... Read more
Connection does not appear in the Profiler Target Player selection dropd...
Reproduction steps:1. Open the attached "case_1322888.zip" project2. In the Build settings, enable Development Build and Autoconnect... Read more
Crash on TreeRenderer::WillRenderTrees when being in Play Mode for sever...
How to reproduce:1. Open attached project "GenrpgClient.zip"2. Open "GenrpgMain" scene3. Enter Play Mode4. Use username and password... Read more
Material of a Mesh Renderer can't be changed more than once in the Mater...
How to reproduce:1. Open the attached '1323466.zip' project2. Open 'SampleScene'3. In the Hierarchy select 'Cube'4. In the Inspector... Read more
[URP] [Android] [Mali] Shadows are rendered differently than expected
How to reproduce:1. Open the attached project2. Make sure MixedFov scene is added to build settings3. Build & Run project on dev... Read more
"[PathTracer] Failed to add geometry for mesh ''; mesh contains non-fini...
Jira: https://jira.unity3d.com/browse/GFXGI-515 Reproduction steps:1. Open the user's attached project "Case_1263058.zip"2. Go to Te... Read more
Reparented GameObject restored in a different position after Redo operation
Steps:1. Open attached project2. Instantiate "ConstructionLight_Low" 3D model to Scene view3. Unfold children of this model in Hiera... Read more
[UI Builder] UnauthorizedAccessException is thrown when trying to save f...
Reproduction steps:1. Install Version Control - Perforce (P4V)2. Create a new Workspace in Perforce3. Create a new project in the Wo... Read more
[UI Toolkit] UI Control size values increase after setting Windows Displ...
How to reproduce it:1. Open Windows Display Settings and set the UI Scaling to 150%2. Open the user's attached project "URP Testing.... Read more
Linux Editor crashes at "_XFreeX11XCBStructure" when loading tutorials
How to reproduce:1. Open the LEGO Microgame2. In the "Get Started with Unity" window press the "Load Tutorials" button3. Observe the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"