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OnStateEnter/OnStateExit is called repeatedly when an AnimatorController...
How to reproduce:1. Open the attached "1321298.zip" project2. Enter "SampleScene" Scene3. Enter Play Mode4. In the Hierarchy select ... Read more
[DX12] Using a non-native resolution in fullscreen results in black screen
How to reproduce:1. Create a project that has DirectX 12 as the graphics API in the Player settings2. Build the project3. Press Alt ... Read more
[Big Sur] Profiler cannot be connected to build when using Autoconnect P...
Steps to reproduce:1. Create a new project2. Open Profiler window3. Open Build Settings4. Check "Development Build" and "Autoconnect... Read more
Day names are returned as empty strings when using 'th-TH', 'ar-SA' or ...
How to reproduce:1. Open the attached 'TestGlobalization_UnityProject.zip' project2. Open 'SampleScene'3. Enter the Play mode4. Obse... Read more
IL2CPP Build crash on Ordinal0 when accessing a NativeArray at current i...
Reproduction steps:1. Open the user's attached project2. Go to File > Build Settings..3. Make sure Scene "SampleScene" is added t... Read more
Unity crashes when opening Lighting Window
Reproduction steps:1. Open user attached Project2. Open the Lighting Window Expected result: The Lighting window is openedActual res... Read more
[iOS] [IL2CPP] Build fails with Script Debugging enabled (System.IndexOu...
Reproduction steps:1. Open project in CloudAnchorsTest.zip (3.2 MB)2. Go File - Build Settings3. Switch platform to iOS4. Enable Dev... Read more
File gets moved to the Asset folder when trying to move it elsewhere wit...
How to reproduce:1. Open the user's attached project2. In the Project window open Packages > TestPackage > Editor3. Drag the E... Read more
UnityLinker doesn't abort the Build if the assembly reference is missing
How to reproduce:1. Create a new Unity project2. Import the "link.xml" file and put it in the Assets folder3. Build and Run the proj... Read more
Wintermute::Geometry::Verify errors are spammed when baking a Mesh with ...
How to reproduce:1. Open the user's attached "BakingWithCompression.zip" project2. Open the "SampleScene" Scene3. Open the Lighting ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal
- ArgumentException error is thrown when using a specific layout
- WebGPU: ASTC texture mip levels are corrupt