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0
votes
Fixed

OnStateEnter/OnStateExit is called repeatedly when an AnimatorController...

Animation

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Mar 13, 2021

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Version/s: 2019.4, 2020.2.4f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached "1321298.zip" project2. Enter "SampleScene" Scene3. Enter Play Mode4. In the Hierarchy select ... Read more

0
votes
Duplicate

[DX12] Using a non-native resolution in fullscreen results in black screen

DirectX12

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Mar 17, 2021

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Version/s: 2021.1

How to reproduce:1. Create a project that has DirectX 12 as the graphics API in the Player settings2. Build the project3. Press Alt ... Read more

0
votes
Active

[Big Sur] Profiler cannot be connected to build when using Autoconnect P...

Kernel

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Mar 04, 2021

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Version/s: 2020.2.7f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Create a new project2. Open Profiler window3. Open Build Settings4. Check "Development Build" and "Autoconnect... Read more

0
votes
Postponed

Day names are returned as empty strings when using 'th-TH', 'ar-SA' or ...

Mono

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Jun 18, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.2, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached 'TestGlobalization_UnityProject.zip' project2. Open 'SampleScene'3. Enter the Play mode4. Obse... Read more

5
votes
Fixed

IL2CPP Build crash on Ordinal0 when accessing a NativeArray at current i...

IL2CPP

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Feb 27, 2021

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Version/s: 2020.2.3f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Go to File > Build Settings..3. Make sure Scene "SampleScene" is added t... Read more

0
votes
Not Reproducible

Unity crashes when opening Lighting Window

DirectX12

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Mar 09, 2021

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Version/s: 2020.2.7f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open user attached Project2. Open the Lighting Window Expected result: The Lighting window is openedActual res... Read more

0
votes
Duplicate

[iOS] [IL2CPP] Build fails with Script Debugging enabled (System.IndexOu...

IL2CPP

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Feb 28, 2021

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Version/s: 2020.2.6f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open project in CloudAnchorsTest.zip (3.2 MB)2. Go File - Build Settings3. Switch platform to iOS4. Enable Dev... Read more

1
votes
Fixed

File gets moved to the Asset folder when trying to move it elsewhere wit...

Packman

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Mar 03, 2021

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Version/s: 2021.1.0a10, 2021.1.0b8, 2021.2

How to reproduce:1. Open the user's attached project2. In the Project window open Packages > TestPackage > Editor3. Drag the E... Read more

0
votes
By Design

UnityLinker doesn't abort the Build if the assembly reference is missing

IL2CPP

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Feb 20, 2021

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Version/s: 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Create a new Unity project2. Import the "link.xml" file and put it in the Assets folder3. Build and Run the proj... Read more

0
votes
Duplicate

Wintermute::Geometry::Verify errors are spammed when baking a Mesh with ...

Asset - Importers

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Feb 11, 2021

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Version/s: 2020.2.2f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "BakingWithCompression.zip" project2. Open the "SampleScene" Scene3. Open the Lighting ... Read more

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