Search Issue Tracker
The Weight Field in the LimbSolver2D Component for 2D IK Can’t Be Animat...
How to reproduce: 1. Download and open the attached project 2. Enter Play mode Expected outcome: The transition between the leg... Read more
2D bones automatically rotate when “Solve from Default Pose" is unchecke...
How to reproduce: 1. Open the user attached project “IK_Bug_Example.zip“ 2. Open Scene “SampleScene“ (Assets/Scenes) 3. Enter Pla... Read more
IKEditorManager.Initialize is called when the EditorApplication.hierarch...
Reproduction steps: 1. Open the attached project “IKEditorRepro” 2. Open the “Assets/SampleScene” scene 3. Open Window → Analysis... Read more
"System.ArgumentException" thrown when opening sprite Prefab with Script
How to reproduce: 1. Open the attached project “IN_19742.zip“ 2. Press Example → Load SpriteSkin Prefab 3. Observe the Console ... Read more
[2D] Using undo in the Skinning Editor after moving bones and geometry w...
To reproduce: 1. Open the attached user's project "1420956-2DAnimationUndo.zip" 2. Select a sprite in the Samples directory (e.g. ... Read more
Crash on Transform::GetTransformAccess() when undoing the action of addi...
*PR* [https://github.cds.internal.unity3d.com/unity/2d/pull/2191] For testing, also check https://jira.unity3d.com/browse/UUM... Read more
[SpriteResolver] Category field is set to "No Category" after pressing t...
Reproduction steps: # Open the “SpriteResolverBug” project # Open “SampleScene” scene # Select the “Main Camera” GameObject in ... Read more
2D Skin with AlwaysUpdate unchecked will not deform anymore when culled ...
To reproduce: 1. Open the project “SkinBugReport” 2. Enter Play mode 3. Move the Main Camera away, so the rabbits cannot be seen ... Read more
Sprites start to flicker in the Inspector of the Sprite Library Asset wh...
How to Reproduce: 1. Open the attached user project 2. Click on the “SelectMe“ Sprite Library Asset (Assets/Bug Samples/SelectMe.s... Read more
[2D Anim] Pasting bones from the same file causes the bones to be moved ...
*What:* Pasting bones from the same file causes the bones to be moved rather than copied *Repro steps:* * Open the Skinning ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tilemap.SetTile() does not change the tiles when called from Update() in the Player
- Custom Shader Material is pink when the project is built for the WebGL platform
- New 3D URP Sample Scenes Project is created with an invalid dependency on com.unity.render-pipelines.universal-config when creating the Sample Project for the first time
- Canvas Scaler causes abnormal scaling of Canvas elements in Play Mode when UI Scale Mode is set to "Constant Physical Size" and any Editor window is moved to a differently scaled monitor and is interacted with
- Touch.rawPosition always returns (0,0) when clicking or dragging anywhere on the screen in the Play Mode