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[2D][Animation] User-created animation using Sprite Key hash does not up...
[2D][Animation] User-created animation using Sprite Key hash does not update During recording of animation, hash values revert back ... Read more
[2d] 2d Animation Package sample project is not under the specified fold...
2d Animation Package sample project is not under the specified folder hierarchy Assets > Samples. All the packages with sample pr... Read more
2D Animation package performance has degraded in newer (2.2.0 P4 and lat...
How it was tested:1. Created a new project2. Added assets from ("REPRO.zip")3. Added 4 copies of ("agate.psb") asset to the Scene4. ... Read more
[UIR] Exception thrown on applying changes of "Sprite Import Settings" i...
When Editor in the Play Mode along with Sprite Editor window is opened, Switching Skinning Editor mode to Sprite Editor and apply ch... Read more
Sprite Library Editor window scrolling lags in grid view
Steps to reproduce:1. Create a Universal 2D project2. Create any Sprite Asset (Create > 2D > Sprite)3. Create Sprite Library A... Read more
Tile's Sprite becomes stretched when imported with 2D Animation package ...
Reproduction steps:1. Open the attached project named "Case_1146955"2. Open the SampleScene and Observe the Scene view Expected resu... Read more
Unused Separation line is used in the Context Menu of the Sprite Library...
Steps to reproduce: Open any Project with the 2D Animation Package installed Navigate to Window > 2D > Sprite Library Editor C... Read more
2D Animator bone position IK handles behave incorrectly when previewing ...
How to reproduce:1. Open user's attached project "Uphold.zip"2. Open the Animation Window and enable "Preview"3. Select the "Vineban... Read more
The Sprite Library Editor window has an incorrect order of Sprites when ...
How to reproduce:1. Open the “IN-70366“ project2. Open the “World“ Scene3. Click on the “Whole Body“ GameObject in Character Control... Read more
[2D Animation] PSB rig are not animated when used in Preview window to p...
Reproduction steps:1. Open the attached project ("case_1228531-AnimationPreview.zip")2. Open the repro scene ("SampleScene")3. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected