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[2D]Spriteshape with tangents enabled has shadow artifacts after reopeni...
Reproduction steps: # Open the user attached project # Open “SampleScene” scene # Observe the Game view Expected result: Spr... Read more
[Backport] "Invalid memory pointer was detected in ThreadsafeLinearAlloc...
How to reproduce: 1. Open the attached project "sprite.zip" 2. Open File>Build Settings... 3. Enable Development Build 4. B... Read more
[Backport] "Invalid memory pointer was detected in ThreadsafeLinearAlloc...
How to reproduce: 1. Open the attached project "sprite.zip" 2. Open File>Build Settings... 3. Enable Development Build 4. B... Read more
[2D][SpriteShape] SpriteShape flickers when using C# Tessallation Job.
[2D][SpriteShape] SpriteShape flickers when using C# Tessallation Job Repro steps: - In attached project, open SpriteShapeFlicker s... Read more
Shape of PolygonCollider2D doesn't update when Sprite Shape contains ver...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "ReproScene" (Assets/Scenes/ReproScene.unity) 3. In the Hiera... Read more
[2D][Sprite Shape] SpriteShapeRenderer Corner does not respect the Contr...
[2D][Sprite Shape] SpriteShapeRenderer Corner does not respect the Control Point height. Repro steps: - Open attached project, Asse... Read more
[2D][Sprite Shape] SpriteShape with Cache Geometry enabled does not upda...
[2D][Sprite Shape] SpriteShape with Cache Geometry enabled does not update arrays when saving scene off-screen Repro steps: - Open ... Read more
SpriteShape throws ArgumentException error when checking position validi...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button and observe the Cons... Read more
"Invalid memory pointer was detected in ThreadsafeLinearAllocator::Deall...
How to reproduce: 1. Open the attached project "sprite.zip" 2. Open File>Build Settings... 3. Enable Development Build 4. Build And ... Read more
[2D][SpriteShape] Control point selection flickers when drag and multi-s...
[2D][SpriteShape] Control point selection flickers when drag and multi-select points in scene Repro steps: - Open SampleScene, sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type