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0
votes
By Design

Sprites Clip through Transparent Objects when at a certain Distance or A...

Package: SRP Lightweight Template

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Jul 02, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce: 1. Open the attached project named Case_1166786 2. Open the "test" Scene 2. Move the camera around and observe a s... Read more

0
votes
Fixed

2D Point Light won't show up in Game view or in Player, but it works in ...

Package: SRP Lightweight Template

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Jun 13, 2019

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Version/s: 6.7.1

There seems to be that only at certain distances from the origin, the camera will render the 2D lights, but only in Game view or the... Read more

5
votes
Fixed

Adding tiles in the tile palette makes the tiles invisible

Package: SRP Lightweight Template

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Jun 13, 2019

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Version/s: 6.7.1

I have been trying to make a tilemap while using the new LWRP 2D renderer. I first installed the LWRP 6.7.1, package, then upgraded... Read more

0
votes
Fixed

[LWRP] Baked area lights have default type set to "Realtime" causing are...

Package: SRP Lightweight Template

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Jun 03, 2019

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Version/s: 6.9.1, 6.5.3, 5.7.2, 5.2.3

Steps to reproduce: 1. Create a new lwrp project 1. Create an area light 2. Position it near static geometry 3. Bake lighting 4. Not... Read more

0
votes
Fixed

[LWRP] Particles/Unlit shader is missing pragma shader_feature _DISTORTI...

Package: SRP Lightweight Template

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May 18, 2019

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Version/s: 5.13.0

How to reproduce: 1. Open the attached "case_1155521-ParticleUnlitDistortion" project 2. Open scene "SampleScene" 3. Inspect the 3 q... Read more

3
votes
Fixed

[LWRP] Texture gets unassigned on updating Lightweight RP package

Package: SRP Lightweight Template

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Apr 24, 2019

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Version/s: 6.5.3

The texture gets unassigned on updating Lightweight RP package. Steps to reproduce: 1. Create a new project with Lightweight RP tem... Read more

0
votes
Fixed

[LWRP] Dynamic GameObject doesn’t sample probe occlusion data when Light...

Package: SRP Lightweight Template

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Apr 17, 2019

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Version/s: 0.0.3

Steps to reproduce: 1. Open the attached project "case_1146667" 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. N... Read more

0
votes
Fixed

[LWRP] Switching Color space from Gamma to Linear gives very bright lights

Package: SRP Lightweight Template

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Mar 12, 2019

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Version/s: 5.7.2

Steps to reproduce: 1) Open Unity Hub and create a new LWRP template project 2) Update LWRP package to 5.7.2 in the Package Manager... Read more

0
votes
By Design

There is no "Soft Particles" checkbox in Quality settings when project i...

Package: SRP Lightweight Template

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Mar 06, 2019

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Version/s:

How to reproduce: 1. Create new LWRP project 2. Open Project Settings 3. Select Quality settings Expected result: "Soft Particles" ... Read more

0
votes
By Design

[LWRP] Pixelated shadows on Android devices with OpenGLES2

Package: SRP Lightweight Template

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Feb 13, 2019

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Version/s: 5.3.1

To reproduce: 1. Open the attached project; 2. Make sure Graphics API is set to OpenGLES2; 3. Build and run "SampleScene" on Android... Read more

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