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15
votes
Fixed

[InputSystem][Windows] Switch Pro controller only works when connected v...

Package: Input System

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Oct 09, 2019

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Version/s: 1.0-preview

From user: "I know that when you connect the Nintendo Switch Pro Controller to a Windows PC or Laptop, Unity sees what Windows sees... Read more

12
votes
Fixed

[Input System] DualShock4 Controller returns random Input values when co...

Package: Input System

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Sep 30, 2020

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Version/s: 1.1.0-preview.2

How to reproduce: 1. Open the user attached project 2. Connect a DualShock 4 controller via a Bluetooth 3. Launch Steam 4. Click Win... Read more

0
votes
Active

[Input System] Some Input Actions are not received when using Input Syst...

Package: Input System

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Jul 22, 2022

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Version/s: 1.4.1

How to reproduce: 1. Open the attached project "InputSystem1.4.zip" 2. Connect the gamepad 3. Open the “SampleScene” scene 4. Enter ... Read more

0
votes
Active

Keyboard InputActions stop working in another Scene when Gamepad is used...

Package: Input System

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Sep 28, 2022

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Version/s: 1.3.0

How to reproduce: 1. Open the “TidalWaveTom.zip” project 2. Plug the controller into the machine 3. Enter Play mode 4. Press “... Read more

0
votes
Active

Input System not recognizing HOTAS arrangements as seperate inputs

Package: Input System

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Sep 19, 2022

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Version/s: 1.4.2

Under the new Input System, there is an interactive rebind demo. That rebind demo button uses RebindActionUI, which then uses InputA... Read more

3
votes
In Progress

"{fileID: 0}" gets appended to "ProjectSettings.asset" file when buildin...

Package: Input System

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Sep 12, 2022

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Version/s: 1.1.1, 1.4.2

How to reproduce: 1. Create a new project 2. Install the "Input System" package 3. In the system's file manager navigate to "\[Pr... Read more

0
votes
By Design

Player input is jagged when using a gamepad and turning the right analog...

Package: Input System

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Aug 02, 2022

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Version/s: 1.4.1

How to reproduce: 1. Open the attached project “TutorialNewInput.zip“ 2. Open the “FPSScene“ Scene 3. Enter the Play mode 4. Connect... Read more

0
votes
Active

[Input System] The first touch position is always zero when using mouse ...

Package: Input System

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Sep 07, 2022

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Version/s: 1.4.2

Steps to reproduce: 1. Open the user's attached project "Painter.zip" 2. Navigate to Window-> Analysis -> Input Debugger 3. Selec... Read more

1
votes
Active

InputAction.bindings.count is not updated after calling Erase() function

Package: Input System

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Sep 07, 2022

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Version/s: 1.4.1, 1.4.2

Reproduction steps: # Open the user attached project # Open the “SampleScene” scene # Press the Play button # In the Game view... Read more

0
votes
Fixed

Key input state is reverted to the opposite when Editor gets focused wit...

Package: Input System

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Aug 08, 2022

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Version/s: 1.4.1

How to reproduce: 1. Open project “InputTest.zip“ 2. Enter Play Mode, press the Control key a few times and observe the result 3.... Read more

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