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Bundles are Built with the same Hashes when the Bundles are modified
Reproduction steps: 1. Open user attached Project "r322459" 2. Press Piece -> Re-create test prefab 3. Press Piece -> Re-create test... Read more
All Dependent AssetBundles are changed when modifying a SpriteAtlas in S...
How to reproduce: 1. Open the attached project 2. In the top toolbar, select Bug Report->Execute 3. Inspect the Console Window Expe... Read more
[Scriptable Build Pipeline] Scene Bundles will become corrupted when cha...
How to reproduce: 1. Open the user's attached "SBP-MovedSceneFile" project 2. In the Menu Bar, click SBP->Build Scenes 3. In the con... Read more
SBP does not respect Editor Preferences when calling method from Command...
How to reproduce: 1. Open the attached "SBPCacheValue.7z" Project 2. In Edit>Preferences>SBP set the cache maximum size to be 1GB 3.... Read more
[SBP] Bundle building fails with exception when using ContentPipeline.Bu...
Reproduction steps: 1. Open the attached project ("case_1252686-useCacheException.zip") 2. Select "Tools/Build Bundles No Cache" 3. ... Read more
[SBP] 'HashingMethods.cs' does not support Unicode
Reproduction steps: 1. Open the attached project ("case_1250328-SBP-Unicode.zip") 2. Open the repro scene ("SampleScene") 3. Enter P... Read more
SBP Support for Mip Stripping
Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more
[Addressables] Changes made to an Addressables Scene do not carry over w...
Steps to reproduce: 1. Open the provided project "AddressablesSceneUpdate.zip" 2. In the Addressables Groups window select Build > N... Read more
[ScriptableBuildPipeline] Build time increases when building a scene wit...
How to reproduce: 1. Open the user attached project 2. Build a project via Test->Build button in a top menu bar 3. Check the elapsed... Read more
[SBP] Changes made in IProcessSceneWithReport callback during Calculate ...
How to reproduce: 1. Open the attached project ("case_1179801-IProcessSceneWithReportAssetBundleIssue.zip") 2. Build asset bundles (... Read more
All about bugs
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