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[ShaderGraph] Global illumination emission field is decoupled from the e...
Steps to reproduce: 1. Create a new URP project or open an existing one2. Create a new Shader Graph by selecting Create > Shader ... Read more
Editor Perfomance with Empty Scene significantly lower when using 2020.2...
Reproduction steps:1. Create a new empty Project2. Press Play3. Press Stats Expected result: The FPS is relatively the same across a... Read more
Changes to denoising or GI samples counts are not rendered in reflection...
Steps to repro:1. Open the attached project and SampleScene scene;2. In the GICache window (Edit>Preferences...>GICache) press... Read more
[Editor] Tooltips are not displayed when hovering over scene template pr...
Tooltips are missing for scene template asset Steps to Repro:1. Create a new project2. Project window > right-click > create &... Read more
[Mobile] TouchPhase.Canceled does not occur when application is minimised
Reproduction steps:1. Open the project in "TouchCanceledTest_2019.4.zip"2. Build "scene" Scene for iOS and deploy the application3. ... Read more
Editor crashes when reordering Audio Mixer Snapshots and undoing
How to reproduce:1. Create a new project2. Create a new Audio Mixer and open it3. Press the "+" sign next to Snapshots4. Reorder the... Read more
[Netcode] GhostFieldAttribute.MaxSmoothingDistance is of type int instea...
Reproduction steps:1. Open the attached project "netcodeProj"2. Observe the Console Expected result: No errors appear in the Console... Read more
Editor crashes with out of memory while importing a lot of assets (mostl...
The issue seems to be that during a texture import, video memory usage keeps on rising, eventually runs out of GPU VRAM, starts to u... Read more
ScriptableObject with an array of serializable classes with arrays in th...
How to reproduce:1. Open the attached project2. Open SampleScene3. Select World Data in the Project window4. Observe the Inspector E... Read more
Assertion Failed printed and Editor crashes when changing a Transform th...
How to reproduce:1. Open the attached project (case_1324447-RectTransformCrash)2. Open SampleScene3. Click Play Expected result: No ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument