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[UI Toolkit] Text Field Control has a Value field
Reproduction steps:1. Open new Unity Project2. Open Editor Menu -> Window -> UI Toolkit -> UI Builder3. In UI Builder windo... Read more
[ShaderGraph] Getting a smaller gradient than generated code example whe...
Reproduction steps:1. Open the attached project "GradientIssue.zip"2. In the Assets folder open "Gradient Example.shadergraph" Shade... Read more
Exceptions/errors are thrown while undo/redo-ing changes made to VFX gra...
How to reproduce:1. Open attached project2. Add Vector 2 to blackboard3. Add Vector 3 to blackboard4. Hold Undo/Redo these changes5.... Read more
Animator overwrites scripted values when loaded from Asset Bundle
How to reproduce:1. Open the user's attached project2. Go to Window -> Asset Management -> Addressables -> Groups3. In the ... Read more
Handles are missing for Camera and Light objects
Reproduction steps:1. Open the user's attached project2. Select in the Hierarchy "Main Camera" and "Directional Light" Expected resu... Read more
Metal: Vertex shader missing buffer binding at index warnings after savi...
How to reproduce:1. Create new HDRP project2. Create new VFX object in Hierarchy3. Select new VIsual Effect and in Inspector create ... Read more
Pink textures appear on Decal Projector when building to WebGL2 and Deca...
How to reproduce:1. Open the attached “URP_Pink_Decal_WebGL.zip” project2. Open the “SampleScene” Scene3. Switch platform to “WebGL”... Read more
Enabling Depth Texture on URP settings breaks rendering on the Metal pla...
How to reproduce:1. Open project "iOSShaderGlitchIssue-2021.2.zip"2. Go to Build Settings (Edit>Build Settings) and build project... Read more
[iOS] Localization is ignored when changed through Application settings
Reproduction steps:1. Download and open the attached "Localization bug" project2. Build and deploy the project to iOS3. In the devic... Read more
After Building the project Splash Screen background is darker when calle...
How to reproduce:1. Open the attached project "SplashScreenTest.zip"2. Open Assets > Scenes > SampleScene.unity3. Navigate to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled