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"'_MainTex': Dimensions must match" error if assigning 2D texture to 2D ...
How to reproduce:1. Open project "My project (5).zip"2. Create a Custom Render Texture (Assets>Create>Custom Render Texture)3.... Read more
Animancer is throwing "MissingMethodException" errors when entering Play...
How to reproduce:1. Open project "AnimancerTest.zip"2. Open "Quick Play" Scene (Assets>Plugins>Animancer>Examples>01 Bas... Read more
[iOS] Unity includes asmdef excluded .dylib in iOS build
Reproduction steps:1. Download and open the attached "My Project" project2. Build and deploy the project to iOS3. Observe the Consol... Read more
Graphics.DrawProceduralIndirect method doesn't have an override with Gra...
How to reproduce:1. Open the attached "case_1372936" project2. Observe the Console log Expected result: No error is thrownActual res... Read more
[HDRP][DXR] Pathtracer stacklit supports breaks when coat mask parameter...
Repro steps :- Open attached project- Open SampleScene- Make sure PathTracer is enabled in the volume gameobject- Select Shader Grap... Read more
[iOS] [ARFoundation] Console errors appear when manually destroying and ...
Reproduction steps:1. Download and open the attached "Project.zip" project2. Build and deploy the project for iOS3. Press "Meshing" ... Read more
Player Input component help reference button does not link to docs
Reproduction steps:1. Download and open the attached "LunarLander.zip" project2. In the Hierarchy window, select the "Square" game o... Read more
[GPU PLM] Total Bake Time shows unrealistically low baking time
Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Preferences window (Edit>Prefere... Read more
[Search] Fail to drag subasset from search window to ObjectField
Quick search can not set subasset info field with drag n drop Repro steps:- Open project scene file- Select SpriteBug object- OpenSe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"