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Allow to override icon for PC and macOS separately
How to reproduce: Open the attached project "IconTest.zip" Open the Player settings (Edit > Project Settings… > Player) Expand... Read more
NavMesh.Raycast doesn't return correct hit position
Steps to reproduce:1. Open the user attached "NavMeshCastTest03.zip" project2. Open SampleScene3. Watch the Gizmo in the Scene Windo... Read more
[URP] Render Pipeline Converter converts and assigns Shader to InternalE...
How to reproduce:1. Open users attached project2. Navigate to Assets > Bug Report and click the "mat_wall_modern_4.mat" asset3. O... Read more
UI close to the right side of the Player is not interactable when the Pl...
Reproduction steps:1. Open the attached “SideInteraction“ project2. Open the “SampleScene” scene3. Build And Run4. Resize the Player... Read more
XRDisplaySubsystem.displayOpaque is true when deployed on HoloLens 2
How to reproduce:1. Open the attached project "URPBlit2021.2.17.zip"2. Build And Run for HoloLens 23. Open HoloLens 2 Windows Device... Read more
Local Variables list is in an incorrect position and overlaps when drawn...
Reproduction steps:1. Open the attached “LocalVariablesList.zip“ project2. In the Project window select the “MySO“ ScriptableObject3... Read more
[Backport] Thumbnail in the project window is not updated when a sprite'...
How to reproduce:1. Open the attached project "case_1351651-Project.zip"2. Import the attached AssetPostprocessor3. In the Project W... Read more
[Backport] Texture2D Copied from RenderTexture is displayed incorrectly ...
How to reproduce:1. Open the "TestScene" Scene in the attached "Texture Res Bug Report.zip" Project2. Enter the Play Mode3. In the G... Read more
[Backport] [MacOS] Crash on __pthread_kill when Render Texture has no De...
Reproduction steps:1. Open the attached “RenderTextureCrash.zip” project2. Change New Render Texture’s Dimension to 3D Expected resu... Read more
[Backport] ListView becomes unselected when scrolling with up, down, hom...
Reproduction steps:1. Open the user's attached project2. Select "test" asset in the Project window3. Select an item in the ListView ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument