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Editing Package Manifest allows adding a Dependency with a null version
Steps to reproduce: Package Manager window > + > Create package Click Manage -> Edit Manifest In the Inspector window, add ... Read more
uGUI elements behind a mask are not clickable when "maskable" is disabled
How to reproduce:1. Open the “Click_Mask_UGUI.zip“ project2. Open the “Main” Scene3. Enter Play Mode4. In the Game View, click the t... Read more
Generator window opens after the object deletion
Steps to reproduce: Create a new Unity project Install the AI package Go to AI > Generate New > Texture Hover the mouse above ... Read more
Rendering artifacts in transition timeline when zooming in/out
Steps to reproduce: Create a new project Open Animation window Select any gameobject in hierarchy window Create an Animation Clip fi... Read more
ID is not capitalized the same in different areas in Search Window
Steps to reproduce: Create a new project Open Window > Search > New Window Press the Star button to open sorting dropdown Navi... Read more
Dependency List items are missing Field Labels and Tooltips
Steps to reproduce: From Package Manager window, select a Custom package Click Manage -> Edit Manifest Add a new Dependency Obser... Read more
An empty item is selected when navigating using the tab key in the Proje...
Steps to reproduce:1. Create and open a new project2. Select any folder in the right tab of the Project window3. Press the Tab key r... Read more
A "Failed to load" error is thrown in the Console when a new Animation C...
How to reproduce:1. Open the “RPG Game.zip“ project2. Open the “SampleScene“3. Open and dock the Animation window somewhere on the E... Read more
Crash on MemoryManager::Reallocate when opening a scene in a specific pr...
How to reproduce:1. Open the attached “IN-109870“ project2. Open the “Startup“ scene3. Observe the crash Reproducible with: 2022.1.0... Read more
The view in the Inspector window is distorted: only part of the preview ...
Steps to reproduce: Create a new Unity project Install the AI package Go to AI > Generate New > Sprite/Material Verify that th... Read more
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