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0
votes
Fixed

[UI Toolkit] PropertyField throws IndexOutOfRangeException when selectin...

UI Toolkit

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Aug 27, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b9, 2022.1

How to reproduce:1. Open user-submitted project2. Select "New Player Build Settings.asset" in the Assets folder Expected result: Ass... Read more

7
votes
Fixed

Crash on BuildPipeline::WriteSceneSerializedFile when building Addressab...

Build Pipeline

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Aug 11, 2021

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Version/s: 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached "1357414.zip" project2. Go to Window -> Asset Management -> Addressables -> Groups3. ... Read more

2
votes
Fixed

Shader compilation error is thrown when #pragma target is set to 3.0 or ...

Shader System

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Aug 14, 2021

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Version/s: 2019.4, 2019.4.14f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "1358042.zip"2. Select the "TestShader" Shader in the Assets folder3. In the Inspector... Read more

1
votes
Fixed

[IL2CPP] Build fails on a project that uses IO.Ably.dll when Managed Str...

IL2CPP

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Aug 18, 2021

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Version/s: 2020.3, 2020.3.16f1, 2021.1

How to reproduce:1. Open the attached project "My project.zip"2. Open Project Settings window and select Player category3. In the Pl... Read more

0
votes
Fixed

MissingMethodException when using MiniMap in GraphView and UI Toolkit is...

Package: UI Toolkit

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Aug 31, 2021

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Version/s: 1.0.0-preview.16

How to reproduce:1. Open the user-submitted project2. Open the Menu Item "Bug Reports > Graph Window MissingMethod" Expected resu... Read more

0
votes
Fixed

[IL2CPP][Mono][Android] Unable to Find entrypoint 'getdomainname' in 'li...

IL2CPP

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Jul 16, 2021

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Version/s: 2021.2, 2021.2.0b3

How to reproduce:1. Open the attached project "1351027.zip"2. Connect Android device3. In Build settings, select Android as build pl... Read more

1
votes
Third Party Issue

Material names are displayed with the ending "Mat" after importing *.obj...

Asset - Database

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Aug 23, 2021

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Version/s: 2020.1.0a19, 2020.3, 2020.3.4f1, 2021.1, 2021.2, 2022.1

How to reproduce it:1. Create a new empty project2. Download "Test.zip" and extract it3. Move "Object.obj" and "materials.mtl" to th... Read more

0
votes
Fixed

Player launched with -hideWindow flag throws errors in the Player.log

Windows

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Aug 30, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Create a new Unity project2. File -> Build3. Go to the file Build destination folder4. Open CMD in that fol... Read more

0
votes
Third Party Issue

Assembly-CSharp properties don't open on projects with Regenerated Proje...

CodeEditors

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Aug 06, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.15f1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached project2. Go Edit -> Preferences -> External Tools -> Regenerate project fil... Read more

0
votes
Fixed

Prefab variant asset is created with empty override

Scene Management

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Sep 01, 2021

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Version/s: 2022.1.0a7

Steps:1. Open attached project2. Open TestScene3. Drag & Drop "1" prefab instance to the Project Browser4. Choose "Prefab Varian... Read more

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