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[XR SDK] [URP] Vignette post processing effect is overlapping between eyes
Reproduction steps:1. Open the attached project ("VR Vignette Test.zip")2. Open the "New Scene 1" scene3. Enter the Play mode4. Obse... Read more
"IndexOutOfRangeException" is thrown when selecting overflowing TextMesh...
Steps to reproduce:1. Open the attached project "TMPBug.zip"2. Open Scenes>SampleScene3. Enter the Play Mode4. Click on the Input... Read more
Editor crashes when selecting objects in the Scene View
Reproduction steps:1. Open the attached project "PSCrash.zip"2. Open the "SampleScene" Scene3. Select the "transform" Game Object in... Read more
Linux Editor's panels scaled incorectly when loading both saved and pres...
How to reproduce:1. Open a new project2. In the top right of the Editor window open the "Layout" dropdown3. Switch the layout to "De... Read more
[iOS] Crash in GC_mark_from when using MonoPInvokeCallbackAttribute
Reproduction steps:1. Download and open the attached "pinvoker.zip" project2. Build and deploy the project to iOS3. Observe the cras... Read more
[URP][Linux] Built-In to URP Render Pipeline Converter Material Upgrade ...
How to reproduce:1. Open new 3D Unity Project2. In Package Manager window, install "Universal RP" package3. In Render Pipeline Conve... Read more
[URP] "Shader error in 'Master'" errors are thrown when opening a Shader...
How to reproduce:1. Open the user's project2. Open the "Assets -> SG_Lit" Shader Graph file in the Project Browser3. Observe the ... Read more
[Serialization] Different serialization layout error thrown at runtime w...
How to reproduce:1. Open the attached Unity project ("1358602_2021.2.0b9_repro.zip")2. Build And Run3. When the app finishes loading... Read more
[XR][HDRP] Rendering artifacts appear when adjusting Focal Length of Phy...
Reproduction steps:1. Open the attached "case_1360539.zip" project2. Load the "SampleScene"3. Enter Play mode4. Enable "Physical Cam... Read more
Inspector properties are hidden after changing Prefab when Addresables w...
How to reproduce:1. Open the user's attached project2. Go to Window -> Asset Management -> Addressables -> Groups3. Dock th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled