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[IMGUI] EditorGUILayout.MaskField shows wrong options and doesn't act li...
How to reproduce:1. Open the "case_1359256"2. Open the "Custom Window" custom EditorWindow3. Observe the "Mask1" field's options by ... Read more
Crash when entering Play Mode if a ScriptableObject Resource is loaded a...
Reproduction steps:1. Open the attached "Test.zip" project2. Select the "Test" ScriptableObject in Assets > Resources3. Enter Pla... Read more
[Test Runner][Android] Tests doesn't run constantly when device is conne...
How to reproduce it:1. Open the user's attached project "AndroidNativePluginMethods-TestProject.zip "2. Load "Test"3. Open Test Runn... Read more
[UI Toolkit][IL2CPP] UI is not visible when in built Player and serializ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build or a windows IL2CPP build3. Host th... Read more
[iOS] Xcode builds contain a reference to profile.json
Reproduction steps:1. Create and open a new project2. Switch the platform to iOS3. Build the project to Xcode4. In the Navigator win... Read more
No warning dialog is thrown when removing the last element if 2 GOs sele...
How to reproduce:1. Open attached project "case_941.zip"2. Open "Sample" scene3. Select "Test" and "Test2" GameObjects in the Hierar... Read more
Instantiation prefab asset into Hierarchy via Drag&Drop is rejected
Steps:1. Create a new project2. Add Cube and convert it to prefab3. Drag the prefab asset from Project Browser to Hierarchy==> Dr... Read more
[WebGL] "MissingMethodException: Default constructor not found for type"...
How to reproduce:1. Open the user's attached "TestAA2021.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build And Ru... Read more
SetScriptingDefineSymbolsForGroup does not set specified symbols for scr...
Steps to reproduce:1. Open users attached project2. Press Bug>Reproduce3. Open Edit>Project Settings>Player>Other Settin... Read more
Attributes are not shown when the Attribute tab is opened in UI Builder ...
Steps to reproduce:1. Open attached project "Project.zip"2. Open Sample asset3. Select Button in the Hierarchy in the UI Builder win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled