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MonoScript Bundle is not built when MonoScript Bundle Naming Prefix is s...
How to reproduce: 1. Open the attached project (Addressables.zip) 2. Open Window -> Asset Management -> Addressables -> Settings 3. ... Read more
Shader Bundle Naming Prefix tooltip is incorrect when hovering cursor ov...
How to reproduce: 1. Open the user's attached project 2. Open Window -> Asset Management -> Addressables -> Settings 3. In the Inspe... Read more
Custom Shader Bundle Naming Prefix is incorrect when building Addressabl...
How to reproduce: 1. Open the user's attached project 2. Open Window -> Asset Management -> Addressables -> Settings 3. In the Inspe... Read more
[Addressables] Sprites belonging to a Sprite Atlas aren't assignable to ...
How to reproduce: 1. Open the user's attached "ZD_1193866_SpriteRef" project 2. Open the "SampleScene" Scene 3. Select the "GameObje... Read more
Trying to build an addressable scene with Monoscript Naming set to "Proj...
Reproduction steps: 1. Open the attached Project 2. Open SampleScene 3. Go to Window -> Asset Managment -> Addressables -> Groups 4.... Read more
Editor performs very slow when selecting a large Addressable Asset group
How to reproduce: 1. Open the attached project (AddrTest.zip) 2. Go to the Addressables Groups window (Window -> Asset Management ->... Read more
PropertyField custom label is not set when passed from AssetReference
How to reproduce: 1. Open the user's attached project 2. Open scene Main 3. In the Hierarchy window, select the GameObject "Test" 4.... Read more
[Addressables] InvalidKeyException error appears when loading Assets usi...
How to reproduce: 1. Open user's attached project 2. Open the "SampleScene" Scene 3. Select "Window -> Asset Management -> Addressab... Read more
PAD Sample - Add API to toggle group settings for an AAB or a regular APK
[https://forum.unity.com/threads/using-addressables-along-with-google-play-asset-delivery.905831/page-2#post-7415906] User wants an... Read more
Scene loaded using Addressables.LoadSceneAsync looses Asset references w...
How to reproduce: 1. Open the user's attached "AddressableNonRecursiveDependencyAndroidBug.zip" project 2. Open the Addressabkes Gro... Read more
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