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ButtonControl.wasPressedThisFrame is false when using InputTestFixture.P...
How to reproduce:1. Open the attached project's "case_1341740-Project.zip" Scene labeled "SampleScene"2. Open the Test Runner (Windo... Read more
[Localization] LocalizedStringTable.TableChanged causing exceptions
Reproduction steps:1. Open attached project "Localization Bugs.zip" and scene "Bug"2. Enter Play Mode3. In Game View, press the "Cli... Read more
Upgrading projects automatically enables com.unity.modules.nvidia package
Steps to reproduce:1. Open attached "empty-project.zip" Unity project2. Check imported modules in Window -> Package Manager Expec... Read more
[Animation] Assertion failed on expression: '!m_Curves' when playing ani...
Reproduction steps:1. Open attach project "AssertionErrorDemo.zip" and scene "Test"2. Enter Play Mode3. In Game View, press the butt... Read more
[HDRP] [SG] New graph remains dirty after the first save
Version tested: 2021.2.0.a19 + 12.0.0 (Master) Steps to reproduce: 1) Create an empty HDRP project or a template2) Create a new Lit ... Read more
[ChromeOS] Nothing is rendred with GLES3 + Linnear
How to reproduce:1. Open the attached project2. Build & Run Or1. Create a new project2. Set Graphics API to GLES33. Set Color Sp... Read more
[Enlighten] No indirect when Mixed Lights are overridden as Realtime
Repro: - Download and import the attached repro project- Open the Scene SampleScene.unity- Select the light Spotlight- Ensure that t... Read more
When exiting playmode blobs leak memory
It seems like BlobAssets converted in subscene memory are never released after exiting playmode. Slack: https://unity.slack.com/arch... Read more
Tab key functionality exist when deleted from Input Actions and in Input...
How to reproduce:1. Open the attached project "InputIssue.zip"2. Open SampleScene3. Enter the Play Mode4. Press the Tab key and obse... Read more
[Addressables] The internal ID for local static content group is changed...
How to reproduce:1. Open the attached "case_1340461.zip" project2. Select Window\Asset Management\Addressables\Groups and Build\New ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled