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Using UsageHints.DynamicTransform disables rendering of VisualElement in...
Reproduction steps:1. Open attached project "1341601.zip"2. Open "SampleScene" Scene3. Enter Play Mode4. Notice how the health bars ... Read more
Linux build executable fails to start when being run through an environm...
How to reproduce:1. Create a new project2. Name the executable "test" and build the project3. In the system's terminal add the full ... Read more
[Core RP Library] The Volume.cs script does not have an icon when the HD...
How to reproduce:1. Create a new URP project2. In the Project Hierarchy go to Packages > Core RP Library > Runtime > Volume... Read more
Changing VideoPlayer.frame is delayed when using Windows 7
How to reproduce:1. Open the attached project "VideoPlayerFrameTest.zip"2. Open SampleScene3. Click Play4. Observe the clock on the ... Read more
Unity crashes when changing Frame Size to 1 KB in Input Debugger for Blu...
Steps to reproduce:1. Download and open the project "Lunarity.zip"2. Connect a DS4 controller through Bluetooth3. Open Input Debugge... Read more
Android build fails to do Gradle errors of multiple external SDKs
Steps to reproduce:1. Open the user's attached project "Line Slice.zip"2. Build it for Android Expected results: Android build compl... Read more
[Android][URP] Violet artifacts appear in some Android devices when Dept...
How to reproduce it:1. Open the user's attached project2. Build and Run it on Android3. Observe the around the pit at the center of ... Read more
ScriptableSingleton throws a warning and error message when implementing...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In Build Settings (File->Build Settings), switch th... Read more
GPU crashes on creating an HDRP project on integrated GPUs when VFX laye...
Steps to reproduce:1. Create a new HDRP template project--alternate way--1. Try to install HDRP package into and already existing pr... Read more
[UGUI] Image with crunch compression can still have a modified alphaHitT...
[UGUI] Image with crunch compression can still have a modified alphaHitTestMinimumThreshold The alphaHitTestMinimumThreshold can be ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled