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Connecting volumetric fog output to a strip breaks compilation and throw...
Steps to reproduce: Import the attached package to HDRP project Observe console errors Drag New VFX.vfx to the Scene Observe more er... Read more
Control Scheme does not change when simulating touch input
How to reproduce:1. Open the “IN-98935_InputSystemTest“ project2. Open the “SampleScene“3. Select Windows → Analysis → Input Debugge... Read more
Inconsistent margins in "UI Toolkit" settings window
Steps to reproduce: Create a project Go to Edit -> Project Settings Go to the "UI Toolkit" Observe the details window Actual resu... Read more
FontAsset scale does not update UI Toolkit layout when set through code
How to reproduce: 1. Open the project “IN-98894_Font_scaling_UIToolkit”2. Enter Play Mode3. Click on the “50%” Button4. Observe the ... Read more
ArgumentOutOfRangeException thrown when defining device in [OneTimeSetUp...
How to reproduce: 1. Open the project "IN-97542_Keyboard"2. Open Windows → General → Test Runner3. Click on "PlayMode"4. Double clic... Read more
[Linux] Dock preview window resizes, flickers and extends to other displ...
Reproduction steps:1. Create a new project2. Drag inner windows around the display3. Observe the window preview behaviour Expected r... Read more
"Water Surface" Component's "Appearance" section "Advanced Properties" a...
How to reproduce:1. Create a new HDRP project2. In the Hierarchy, right-click -> Water -> Surface -> Ocean Sea or Lake3. In... Read more
[Metal] Turning any Debug Mode on Water Surface results in errors spam
How to reproduce:1. Create a new HDRP project2. In the Hierarchy, right-click -> Water -> Surface -> Ocean Sea or Lake3. In... Read more
Hang or broken viewport after hiding on-demand-rendering Unity window in...
Steps to reproduce:1. Open the attached “HiddenWindowErrors.zip” project2. Build the project3. In File Explorer, open “ReproWindowsH... Read more
HDRP Sun's bloom jitters significantly and becomes square when Dynamic R...
Reproduction steps:1. Open the attached “IN-98922.zip” project2. Open the “OutdoorsScene” Scene3. Enter Play mode4. In the Game view... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject