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GetLocalizedString() returns Null when the Editor is not in Play mode
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to Window -> Asset Management -> Locali... Read more
Errors thrown when creating String Table collection in new project.
1. Create a new project in *2021.2.15f1* using the *3D URP* template 2. Add the localization package, create the localization settin... Read more
Serialized LocalizedString fields revert to "None" value when set on Pre...
How to reproduce: 1. Open the user's attached project 2. Open scene LevelBuilder/LevelBuilder 3. In the Hierarchy window, select the... Read more
Value of a LocalizedStringTable is not saved when it is set as a variabl...
Reproduction steps: 1. Open the attached project "ExampleProject.zip" 2. In the Project window, double click the Asset "TimelineExam... Read more
Localization package duplicates JSON dependency
Reproduction steps: 1. Create a new project 2. In the Package Manager click the plus icon and press "Add package from git URL..." ... Read more
The Localization Tables window does not refresh when entries are inserte...
Reproduction steps: 1. Open the "IN-43200.zip" project 2. In the Localization Tables window, open the "Edit Table Collection" tab ... Read more
Localization package throw errors when locale asset is selected
How to reproduce: 1. Open the user's attached project 2. In the Project window open Assets->Localization folder 3. Select an asset 4... Read more
[iOS] Chinese locale fails and logs "Please assign a Font Asset to this ...
How to reproduce: 1. Open project "My project (25).zip" 2. Go to the Build Settings, build for iOS and deploy the player to a device... Read more
Updating LocalizationString when exiting Play mode causes ResourceManage...
Reproduction steps: 1. Open the user attached project 2. Build Addressable content (Addressables Groups > Build > New Build > Defa... Read more
Expanding "String reference" in the "Localize String Event" component pr...
How to reproduce: 1. Open the attached "LocalizationBug" project 2. Open the "Sample Scene" scene 3. Select "GameObject" in the Hier... Read more
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