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0
votes
Fixed

InputActions asset gets cleared when the Input System package is updated

Package: Input System

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Nov 13, 2019

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Version/s: 1.0.0-preview.2

How to reproduce: 1. Open the project attached by the user("TEST_XboxOneBuild") 2. Update "Input System" package to any newer versio... Read more

4
votes
Fixed

[Input System] UI becomes unresponsive when multiple GameObject componen...

Package: Input System

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Oct 03, 2019

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Version/s: 0.9.5, 1.0.0

How to reproduce: 1. Open user-submitted project (Unity_ButtonFeedback_2019_3) 2. In 'Scene' scene disable the PlayerInput GameObjec... Read more

0
votes
Fixed

NullReferenceException errors are thrown when interacting with Input Sys...

Package: Input System

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Oct 08, 2019

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Version/s: 0.1.2, 1.0.0

How to reproduce: 1. Create a new Unity project 2. Import the Input System package 3. Import the Quick Search package 4. Open Edit >... Read more

0
votes
Fixed

The Input System sometimes delays button release input

Package: Input System

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Dec 11, 2021

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Version/s: 1.2.0

Reproduction steps: 1. Open the attached project 2. Play the project 3. Start double-tapping the left or right arrow key and eventua... Read more

1
votes
Fixed

[Input System] Input System Axis Deadzone Minimum Value fallsback to Def...

Package: Input System

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Nov 19, 2020

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Version/s: 1.1.0 - preview.2

Reproduction steps: 1. Open the attached user's project "BugInputSystemDeadzone.zip" 2. In the Project window under the "Assets" fol... Read more

1
votes
Fixed

OnIMECompositionChange does not return an empty string on accept when us...

Package: Input System

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Sep 08, 2023

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Version/s: 1.7.0, 1.8.0-pre.1

How to reproduce: 1. Open the “repro_IMEInput“ project 2. Open the “IMETest“ scene 3. Set Korean (Microsoft IME) as the keyboard ... Read more

2
votes
Won't Fix

Input Action Bindings do not trigger Input Action Events when the Input ...

Package: Input System

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Feb 01, 2024

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Version/s: 1.8.0-pre.2

Reproduction steps: 1. Open the “ReproProject“ project 2. Select the “Player“ GameObject in the Hierarchy window 3. Change the “A... Read more

2
votes
Not Reproducible

[Input System] Oculus Touch Controllers on Oculus Quest not handled

Package: Input System

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May 20, 2020

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Version/s: 1.0

See https://github.com/Unity-Technologies/InputSystem/issues/730 Read more

0
votes
Won't Fix

[Input System] Using AddCompositeBinding does not set name of binding

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

1. In script, call InputActionSetupExtensions.AddCompositeBinding for an action inside an .inputactions asset. 2. Open the asset in ... Read more

0
votes
Fixed

[Input System] OnPointerEnter called twice on Android

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more

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