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[URP] Detail map tiling is tied to base texture tiling
Steps to reproduce: 1. Download and open ArchVizPRO Vol.2 project (pull changeset bd2356233183)2. Open AVP_Interior_Vol.2 scene3. No... Read more
[Shadergraph] Transform algorithm from Absolute World to Object Mode in ...
Repro steps:1. use a project with both HDRP and URP (create from 3D template and add URP and HDRP via package manager)2. create a sh... Read more
[URP] Terrain details materials do not get automatically upgraded
Steps to reproduce: 1. Open an existing BiRP project containing terrain details (grass). Alternatively, download the repro project (... Read more
Connection does not appear in the Profiler Target Player selection dropd...
Reproduction steps:1. Open the attached "case_1322888.zip" project2. In the Build settings, enable Development Build and Autoconnect... Read more
Crash on TreeRenderer::WillRenderTrees when being in Play Mode for sever...
How to reproduce:1. Open attached project "GenrpgClient.zip"2. Open "GenrpgMain" scene3. Enter Play Mode4. Use username and password... Read more
Child count of VisualElement is 0 when using in CreateInspectorGUI
How to reproduce:1. Open attached project "UI Toolkit Regression.zip"2. Open sample scene3. Select Main Camera4. See "Grab Params Bi... Read more
[2D][URP] Light gizmos have secondary low res bulb icon attached to them
[2D][URP] Light gizmos have secondary low res bulb icon attached to them Repro steps:1. Open SampleScene in attached "2DLight Icon B... Read more
Building Addressable Assets duplicates built-in shaders across all bundles
How to reproduce:1. Open the users attached "TextureBug.zip" project2. Build the assets (Window -> Asset Management -> Address... Read more
Material of a Mesh Renderer can't be changed more than once in the Mater...
How to reproduce:1. Open the attached '1323466.zip' project2. Open 'SampleScene'3. In the Hierarchy select 'Cube'4. In the Inspector... Read more
[URP] [Android] [Mali] Shadows are rendered differently than expected
How to reproduce:1. Open the attached project2. Make sure MixedFov scene is added to build settings3. Build & Run project on dev... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
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- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled