Search Issue Tracker
0
votes
Fixed
Folder button in OpenXR Runtime Debugger window is oversized
Steps to reproduce:1. Create new Unity project using empty URP 3D Template2. Install OpenXR Plugin via Package Manager3. Open “OpenX... Read more
0
votes
Fixed
The OpenXR package causes compiler errors when the Android JNI built-in ...
Steps to reproduce:1. Open the attached “IN-120819“ project2. Switch to the Android Build Platform Expected Result: The Android JNI ... Read more
0
votes
Fixed
Windows standalone build profile shows Android 'Offscreen Rendering Only...
Description: When the Android/Meta Quest/Android XR build platform OpenXR setting "Offscreen Rendering Only (Vulkan)" is checked, it... Read more
1
votes
Third Party Issue
The Enter key is not displayed on TouchScreenKeyboard to allow new lines...
How to reproduce:1. Open the attached project "IN-125384"2. Open scene “SampleScene“3. Switch to Android platform4. Build to Oculus ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The sidebar reopens when Unity Hub is started when Unity Hub was closed with the sidebar closed
- Characters are invisible in the TextField when certain Japanese characters are used
- "InvalidOperationException" is thrown when using Prefab > Replace to replace a Canvas GameObject with a Prefab that has an incompatible root Transform type
- Looping AudioSource resumes from the wrong playback position when the app is backgrounded and resumed on iOS Safari
- "AnyState Transition Created" action can be undone when pressing "Auto Generate Animation" on the uGUI GameObjects