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[InputSystem] InputActionReference loses GUID when its action is moved o...
How to reproduce: 1. Open the attached 'project-1229145.zip' project 2. In the Hierarchy window select 'GameController' 3. In the In... Read more
[Themes] [Input System]Scheme name is clipped in "Add Control Schema" wi...
Scheme name is clipped in "Add Control Schema" window. Steps to repro: 1. Create a new project. 2. Window > Package Manager > Inpu... Read more
[InputSystem] Runtime rebinds are leaking into .inputactions asset
User description: I've tried this again with the latest version that is currently available to download from within Unity 0.9.4-pre... Read more
Search in action map editor throws exception on entering space
-e: see title -repro: --open action map editor --click into the search box --press space --NOTICE an exception is thrown: IndexOutO... Read more
CallbackContext is not called when two buttons are pressed or released
How to reproduce: 1. Open attached project "RagdollGame.zip" and scene "SampleScene" 2. Enter Play mode 3. Press W and D at the sam... Read more
CallbackContext is not called when a key is released
How to reproduce: 1. Open attached "project-1171733.zip" project 2. Enter Play mode 3. Press 'D' key and release it Expected result... Read more
Inconsistent ENABLE_PROFILER scripting defines in InputManager.cs when u...
How to reproduce: 1. Create a new project using the default 3D template 2. Import the "Input System" package 3. Open the package's "... Read more
UI input is not interactive when re-entering the Play Mode
Reproduction steps: 1. Open the attached “UITK_Input_Bug_Repro_Project.zip” project 2. Open the “Assets/UITK Input Bug Example.uni... Read more
Action binding path selection windows doesn't remember navigation state
-error: see title, it always sticks with Usage even if you navigated back -repro: --open attached project --open Input Action map i... Read more
[Input System] PS5 controller is not supported on desktop platforms and ...
How to reproduce: 1. Create a new Unity project and import the Input System package 2. Connect a PS5 controller 3. Open Window > Ana... Read more
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