Search Issue Tracker
PlayModeStateChange.ExitingPlayMode is not logged when Play Mode is exit...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Preferences window General tab (Edit > Preferences… > Gene... Read more
2D Renderer Breaks When Animating Material Property with MaterialPropert...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Observe 3 faces in t... Read more
Errors are thrown when clicking "Refresh Virtual Offset Debug"
How to reproduce:1. Create a new HDRP Sample project2. Go to Window -> Rendering -> Lighting -> Adaptive Probe Volumes3. Na... Read more
PolyShape is not created when the Scene view is in 2D mode
How to reproduce:1. Open the attached project "Test Probuilder.zip"2. Click Tools>ProBuilder>Editors>Create PolyShape3. Cre... Read more
Unable to abort when asynchronous loading a Scene
How to reproduce:1. Open the attached project "Test_SceneLoading.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Pre... Read more
Lightmap "View" button is not symmetric and has an empty space
How to reproduce:1. Create a new 3D HDRP Sample project2. Go to Window -> Rendering -> Lighting -> Baked Lightmaps3. Naviga... Read more
The Editor is slowed down when a Volume Profile with many Overrides is o...
How to reproduce:1. Open the attached project "My project.zip"2. Select "LargeVolumeProfile" in the Project window Expected results:... Read more
NullReferenceException error when trying to paste an Action Map into an ...
Reproduction steps:1. Open the attached “InputMapPaste.zip” project2. Open the “InputSystem_Actions.inputactions” from the Project W... Read more
[VFX Graph] URP ShaderGraph integration issue with VFX and Fog.
Steps to reproduce: 1. import the provided package 2. open the scene named 3. BugTest_SG_Fog Actual results: Some Particles Mesh Cub... Read more
[Linux] Low project loading speed when using Ubuntu 24.10
Reproduction steps:1. Create a new 3D project Expected results: Project is created and loaded in <15 secondsActual results: Proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject