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Addressables Profiles Local/Remote dropdowns throw an error when Unity V...
Steps to reproduce: 1. Open a Unity project2. Import the Addressables package and enable version control (Project Settings>Unity ... Read more
Articulation Body linear damping behavior does not change when using dif...
Reproduction steps:1. Open project “DampingTest”2. Open “SampleScene”3. Enter Play mode4. Observe the Game view Expected result: the... Read more
An error, that can not be cleared, is thrown when disabling reference va...
Reproduction steps:1. Open project “AssemblyLoadException“2. Select “Flexy.Deploy.OSX“ in the Project window3. Disable “Validate Ref... Read more
Continuous collision detection creates no angular momentum when contacti...
Reproduction steps:1. Open project “cb_unity”2. Select “Wheel_RB” in the Inspector3. Change “Rigidbody\Collision Detection” either t... Read more
Scripts are seen by Roslyn analyzer despite limiting the scope of analyzers
How to reproduce:1. Open the project “RoslynAnalyzer2022ProblemExample.zip“2. Observe the errors in the Console Expected result: The... Read more
Crash on “DynamicHeapAllocator::Deallocate” when connecting from the Player
How to reproduce:1. Open the “IN_29256” project2. Press File → Build Settings → Build3. Enter the Play Mode4. Run the build5. Click ... Read more
[IL2CPP] Process.ProcessName includes the full path when reporting the name
Reproduction steps:1. Open project “IL2CPP Backend Issue“2. Enable “Build Settings\Development Build”3. Build the project with IL2CP... Read more
NotImplementedException is thrown when building a project with NetCode
Reproduction steps:1. Open project “Unity”2. Press F6 to build the project3. Press F11 Expected result: No error is thrown in the Co... Read more
Gradle build fails with error "Execution failed for task ':unityLibrary:...
Reproduction steps:1. Open the attached “BugRepro” project2. Click Edit > Project Settings… > Player > Settings for Android... Read more
UI is drawn twice in the URP project
How to reproduce:1. Open the attached “DrawMesh.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject