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UX: Prefab Family Popup terminology needs to be improved.
Prefab Family Popup: "This Prefab doesn't have any children. Prefab Variants created from this Prefab will be listed here." -> Pr... Read more
[2D][Tilemap] Null exception when clicking on Active Tilemap dropdown wh...
[2D][Tilemap] Null exception when clicking on Active Tilemap dropdown while using custom brush script Repro steps:- Select Grid Info... Read more
Motion Vectors are incorrect for terrain mesh when it doesn't use a defa...
URP Motion Vector Pass is outputting incorrect, constant values when Terrain is rendered. Reproduction- Open a MV test project in UR... Read more
Custom Rolloff and Logarithmic Rolloff attenuate differently when contai...
Reproduction steps:1. Open the attached project “VolumeBug“2. Open the Scene “Assets/Scenes/SampleScene”3. Enter the Play Mode4. Go ... Read more
Camera.targetTexture cannot be set to null when the HDR setting is turne...
Reproduction steps:1. Open the attached project “CameraBug“2. Open the Scene “Assets/Scenes/SampleScene”3. Enter the Play Mode4. In ... Read more
The dropdown menu opens on the primary monitor when the Editor is on the...
Reproduction steps:1. Open the attached “Test Project” Project2. Move the Editor window to a second monitor3. Open the “Scenes/Sampl... Read more
Delay is caused in VisualElement calls when GenericMenu is opened using ...
Reproduction steps:1. Open the attached “Test Project” Project2. Open Window > UI Toolkit > UIElementsEditorWindow Window3. Ri... Read more
Element UI disappears when dragging off the last or second element from ...
Reproduction steps:1. Open the attached project “ListView Bug”2. Open the “Assets/Scene/SampleScene.unity” Scene3. Select the “Main ... Read more
Lights leak when using Adaptive Probe Volumes
How to reproduce:1. Open the attached project “APV Leaks.zip“2. Open the “OutdoorsScene“ Scene3. Bake the Probe Volumes by pressing ... Read more
Error in the Console when switching the API Compatibility Level and usin...
How to reproduce:1. Open the attached project “IAsyncEnumerableTest.zip“2. Switch the API Compatibility Level from “.NET Standard” t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject