Search Issue Tracker
[Timeline] Foot IK checkbox isn't present in the Inspector window when u...
How to reproduce: 1. Open the attached "1279824 repro" project 2. Open the "SamepleScene" Scene from Assets > Scenes folder 3. Selec... Read more
Runtime performance degrades when an Audio Track contains a lot of Audio...
Reproduction steps: 1. Open the attached “BugRepro“ project 2. Open the “Assets/Scenes/SampleScene“ 3. Open the Profiler window (... Read more
[Mac] Editor drops frames when Timeline recording is enabled
Reproduction steps: 1. Open the attached “testTimeline.zip” project and the Scenes/SampleScene 2. Select “Cube” and try to move it i... Read more
[Timeline] An ArgumentException error is thrown when a Control Clip cont...
How to reproduce: 1. Open the user-submitted project 2. Open the Timeline window (Window > Sequencing > Timeline) 3. In the Project... Read more
Timeline Window does not redraw when toggling Playable Director Componen...
How to reproduce: 1. Open any project 2. Create a new Timeline Asset in the Project Browser 3. Drag the Asset into the Scene Hier... Read more
The selected option in the Timeline Selector menu gets reverted back to ...
How to reproduce: 1. Open the attached '1291455.zip' project 2. Open 'SampleScene' (Scenes > SampleScene) 3. Open Window > Sequencin... Read more
Timeline inline curve array item removal generate errors or doesn't update.
2 cases : * "Remove Properties menu item on array item make a visual change but doesn't seems to change the data and, after a refres... Read more
Activating preview in the Timeline Window when Playable Director is disa...
Found while investigating case 1153121. Reproduce : * Create a Timeline * Add an Animation Track * Create a cube in the scene * R... Read more
GameObject gets lifted when transitioning between Timeline clips if Time...
How to reproduce: 1. Open the user’s attached “timelineBug.zip” project 2. Enter Play Mode and observe the result Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application