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[Android] “libNativeMemoryBinary.so” is not being generated when exporti...
Reproduction steps:1. Open the attached “armeabi_repro.zip“ project2. Open the Build Settings (File > Build Settings…)3. Make sur... Read more
[Linux] Gtk errors are thrown when moving the mouse too fast
Reproduction steps:1. Open the attached “BugRepro” project2. Enter the Play Mode3. Move the cursor up / down or left / right quickly... Read more
Bee cache documentation
We encountered an issue preventing us from opening their project. This persisted even after deleting the library. The issue was caus... Read more
[iOS] Application.absoluteURL is empty when a release app is opened via ...
Steps to reproduce:1. Open the attached "deeplinkTest" project2. Ensure that both Show Splash Screen in Player Settings → Splash Ima... Read more
[Android] Build fails with an "Unable to install additional SDK platform...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. When the “Android SD... Read more
Errors are thrown when using the @import directive in USS files
Reproduction steps:1. Open the attached “BugRepro” project2. Observe the Console window Expected result: No errors are thrownActual ... Read more
CalculatePlayerSerializationHashForType returns the same value when Seri...
Reproduction steps:1. Open the attached “BugRepro” project2. From the menu navigate to Tools > Test Hash3. Observe the Console wi... Read more
Shadows are not rendered smoothly when Shadows Cascade Count is set to 3...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Zoom in and out in t... Read more
Texture does not display it's size when observing through Inspector preview
Reproduction steps:1. Open the attached “BugRepro” project2. Select any texture from “NovaBeast_v1_0/Materials/Textures” folder3. Ob... Read more
[URP][Comp] The grid in Scene view and SSAO effects ignore and are alway...
Reproduction steps:1. Open the “RenderBug.zip” project2. Open the “SampleScene”3. Observe the Scene view Expected result: the “Cylin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument