Search Issue Tracker
[2D] NullReferenceException thrown continuously on selecting Sprite Atla...
When Sprite Atlas asset is selected in the Project window and "Sprite Atlas V2(Experimental) - Enabled" Sprite Packer Mode is select... Read more
The UnityDownloadAssistant no longer asks for the install path on Windows
The UnityDownloadAssistant installer on Windows no longer prompts for the install location. Repro:1) Download the latest 2021.1 or 2... Read more
Crash on "(KERNELBASE) RaiseException" when reloading Mono assemblies fo...
How to reproduce:1. Open the attached project("crashP.zip")2. Repeatedly click the "Play" button3. If it doesn't crash from the firs... Read more
[SRP] GameObject from incorrect Layer is getting rendered with Occlusion...
How to reproduce:1. Open the attached "1294584_repro.zip" project2. Open the "SampleScene" Scene3. Go to Window -> Rendering ->... Read more
[UI] Animation transition preview playback marker cannot be moved when t...
How to reproduce:1. Open the user's attached "BugReport" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "Vine1... Read more
[UI Toolkit] The customized cursor changes back to default after moving ...
How to reproduce it:1. Open the user's attached project 'PlunderBuns.zip'2. Load 'EncounterScene' scene from 'Assets' > 'Scenes' ... Read more
Assemblies not being reloaded when reimporting C# script asset
How to reproduce:1. Open the user's project "AOP_REV2.zip"2. Open "SampleScene" Scene3. Click on "GameObject" in the Hierarchy windo... Read more
Unable to exclude Objects for Packing property from Sprite Atlas preset
How to reproduce:1. Create a new project2. (OPTIONAL) If reproducing on 2020.2 or 2021.1, you need to install "2D Sprite" package3. ... Read more
Edges of screen tearing and visual flickering when drawing DOTS Editor G...
Reproduction steps:1. Open user attached Project "UnityPhysicsSamples20202b9GizmosDraw"2. Open Scene "Assets/Demos/4. Joints/4a. Joi... Read more
Player resolution set to diplay resolution when calling Screen.SetResolu...
How to reproduce:1. Open the attached project (ScreenSize.zip)2. Make sure the "Sample Scene" is open and press Ctrl+B to build and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled