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[Addressables] UnloadSceneAsync does not unload the scene when it is sti...
How to reproduce: 1. Open the attached project ("case_1211833-AddressablesCancelingBug.zip") 2. Open the repro scene ("SampleScene")... Read more
[Addressables] ArgumentOutOfRangeException error is thrown when loading ...
How to reproduce: 1. Open the attached project ("case_1214409-AASCatalogtest.zip") 2. Open the repro scene ("SampleScene") 3. Build ... Read more
The ResourceLocation.PrimaryKey points to the folder address when it is ...
Reproduction steps: 1. Open the attached “Test” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play Mode 4... Read more
“AssetReferenceSprite.subAsset” name is not updated after renaming Addre...
How to reproduce: 1. Open the user’s attached “My project (2).zip” project 2. Rename the “UI_IMG_SA_Square.png” file 3. Select “MySc... Read more
Unity freezes when using a synchronous load of remote AssetBundles toget...
How to reproduce: 1. Open the attached project “IN-3463.zip“ 2. Open the “SampleScene” Scene 3. Open the Addressables Hosting win... Read more
Addressables package always includes URP's hlsl when doing content update
How to reproduce: 1. Open the attached file "Addressables.zip" 2. Open the Launch scene (Assets>Scenes>Launch) 3. Hit the Play butto... Read more
[Addressables] Assets disappear when Acquire() is executed
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Build and Ru... Read more
[iOS][Addressables] Loading an addressable scene causes the application ...
How to reproduce: 1. Open the user-supplied project "unity-addressables-engine-stripping-bug.zip" 2. Build the "LoaderScene" Scene f... Read more
NullReferenceException is thrown when using Addressables.InstantiateAsyn...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Exit the Play Mode 4. Enter t... Read more
Asset References are not added to an array when adding trough the Inspec...
How to reproduce: 1. Open the attached project "1261809.zip" 2. Open the "Test" Scene 3. Select the "Test" GameObject in the Hierarc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type