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The character keeps moving in the same direction when the button is rele...
Reproduction steps: # Open the attached project # Open the “/Assets/Scenes/Playground.unity” Scene # Enter the Play Mode # Cl... Read more
[Editor][Windows] Custom window querying Mouse position freezes when Gam...
Github: https://github.com/Unity-Technologies/InputSystem/issues/630 Repro: 1. Download attached project 2. Open custom window: Win... Read more
[New Input] Gamepad current leftStick/rightStick down/left isPressed are...
How to reproduce: 1. Open attached project "InputBug.zip" and scene "SampleScene" 2. Attach any controller 3. Enter Play mode 4. Mo... Read more
[Input System] IsPressed() keeps returning true when it was true before ...
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene 2. Enter the Play mode 3. Hold down the Alt button and ... Read more
Cursors is still visible when entering the Play Mode using Cursor.lockSt...
How to reproduce: 1. Open user's attached "CursorCaptureTest3" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode while ... Read more
InputDeviceTester Sample has missing Prefabs
Reproduction steps: 1. Create a new project 2. Install the “Input System“ Package 3. Import the “InputDeviceTester” Sample from t... Read more
[Input System] Using AddCompositeBinding does not set name of binding
1. In script, call InputActionSetupExtensions.AddCompositeBinding for an action inside an .inputactions asset. 2. Open the asset in ... Read more
EventData.useDragThreshold does not get reset back to true after clickin...
How to reproduce: 1. Open the user's attached project 2. Make sure the Architecture is set to "x86_64" in the Build Settings window ... Read more
[Editor] When Preference window is open, exiting Playmode generates Null...
Github: https://github.com/Unity-Technologies/InputSystem/issues/681 Repro: 1. Download package and project at: https://github.com/... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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