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5
votes
Fixed

Nintendo Switch Pro Controller Output Garbage

Package: Input System

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Sep 28, 2021

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Version/s: 1.0.0

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0
votes
Fixed

Issues reordering actions in action map editor

Package: Input System

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Apr 03, 2020

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Version/s: 1.0.0-preview6

-error: there are issues trying to reorder actions in the map editor -repro: --open an action map (either attached project or make ... Read more

0
votes
Not Reproducible

[Editor][Windows] Custom window querying Mouse position freezes when Gam...

Package: Input System

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May 23, 2019

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Version/s: 0.2.10-preview

Github: https://github.com/Unity-Technologies/InputSystem/issues/630 Repro: 1. Download attached project 2. Open custom window: Win... Read more

0
votes
Fixed

[New Input] Gamepad current leftStick/rightStick down/left isPressed are...

Package: Input System

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May 23, 2019

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Version/s: 0.2.10

How to reproduce: 1. Open attached project "InputBug.zip" and scene "SampleScene" 2. Attach any controller 3. Enter Play mode 4. Mo... Read more

4
votes
Fixed

[Input System] IsPressed() keeps returning true when it was true before ...

Package: Input System

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Aug 09, 2021

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Version/s: 1.1.0-preview.3

How to reproduce: 1. Open the user's attached project and Scenes/SampleScene 2. Enter the Play mode 3. Hold down the Alt button and ... Read more

1
votes
Fixed

Cursors is still visible when entering the Play Mode using Cursor.lockSt...

Package: Input System

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Jul 24, 2020

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Version/s: 1.0.0

How to reproduce: 1. Open user's attached "CursorCaptureTest3" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode while ... Read more

0
votes
Fixed

[Packman] Input System Package disappears from the list after removing

Package: Input System

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Nov 15, 2019

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Version/s: preview.3 - 1.0.0

Input System Package disappears from the list after removing. Steps to repro: 1. Create a new project. 2. Window > Package Manager ... Read more

0
votes
Won't Fix

[Input System] Using AddCompositeBinding does not set name of binding

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

1. In script, call InputActionSetupExtensions.AddCompositeBinding for an action inside an .inputactions asset. 2. Open the asset in ... Read more

0
votes
Fixed

EventData.useDragThreshold does not get reset back to true after clickin...

Package: Input System

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Dec 09, 2020

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Version/s: 1.1.0-preview.1

How to reproduce: 1. Open the user's attached project 2. Make sure the Architecture is set to "x86_64" in the Build Settings window ... Read more

1
votes
Duplicate

[Editor] When Preference window is open, exiting Playmode generates Null...

Package: Input System

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Jun 19, 2019

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Version/s: 0.2.10-preview

Github: https://github.com/Unity-Technologies/InputSystem/issues/681 Repro: 1. Download package and project at: https://github.com/... Read more

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