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Performance dropping when using Automatic Box Prunning or Sweep and Prun...
How to reproduce:1. Open the project “IN-109181_ccd_repo”2. Make sure Automatic Box Prunning is selected, Edit → Project Settings → ... Read more
The Camera abruptly jumps after resuming the game when the mouse is move...
How to reproduce:1. Extract and open the attached “IN-108566.zip“ project2. Build And Run the project3. In the built game, press "Pl... Read more
Package Manager's "Locate", "Manage", and "Open VFX Graph Samples.." but...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Package Manager window (Window > Package ... Read more
[Ubuntu] Unity Version Control Setup Steps Display Cramped and Unformatt...
Steps to reproduce: Open a Unity project with Unity Version Control enabled Navigate to the Unity Version Control tab Observe the la... Read more
Editor hangs indefinitely when a Custom Attribute is created with a very...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package Create a new ... Read more
Trailing GameObject glitch is present when moving Camera and using Blitt...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open Scene view4. ... Read more
[iOS] Clicking Input Field does not always select the whole text on focu...
Reproduction steps:1. Open the attached “InputFieldIssue” project2. Build and run the project on an iOS device3. On the device, clic... Read more
Domain reload triggered after disabling Auto Refresh when creating/delet...
How to reproduce:1. Create any new project2. Set the “Auto Refresh” property to “Disabled” (Edit → Preferences → Auto Refresh)3. Cre... Read more
Critical error icon disappears when adding long tag names in a popup window
Steps to reproduce:1. Create new Unity project2. In Hierarchy window create a Cube GameObject3. Go to the Inspector window4. Find th... Read more
"Height transition" in HDRP Layered Lit shader is not accessible
Reproduction steps:1. Open the attached “IN-109226_Repro“ project2. Select the “Test.mat“ Material3. Enable the “Use Height Based Bl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument