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ArgumentOutOfRangeException: when pressing submit twice on EnumField
*Steps to reproduce:* 1. Add a UI Document with the attached UXML file 2. Press play 3. Select the EnumField (tab or click)... Read more
The Editor is not installed correctly and the Layout is broken when it i...
How to reproduce: 1. Install Unity Editor on the path containing a special character (e.g. C:\Program Files\Unity\Programozás) 2.... Read more
NativeArray with Allocator.Temp is disposed when used with Async/Await
Steps to reproduce: 1. Create a new project 2. Download and import the attached script "TempAllocatorAccess.cs" 3. Assign the scr... Read more
[TextMeshPro] A lot of submesh children are created when a specific text...
Reproduction steps: 1. Open the attached “ExampleProject” project 2. Open the “Assets/Scenes/SampleScene” scene 3. Enter the Play... Read more
Icons in ShaderGraph toolbar appear low quality and squashed
*Steps to reproduce:* # Open a URP Unity Project # Create a new Shader Graph asset in your assets via Create > Shader Graph > UR... Read more
Scene Color Sampling fails when using a custom pass in 'After Post Process'
How to reproduce: 1. Open the “IN-82937_repro“ project 2. Open the “OutdoorsScene“ 3. Observe the Scene view Expected result: ... Read more
Hierarchy filtering leaves all GameObjects gray when URP Opaque Texture ...
How to reproduce: 1. Open the “URPEmpty6000.zip“ project 2. Open the “SampleScene“ 3. Type “s“ into the Search box in the Hierar... Read more
UI Toolkit element row margins are scaled inconsistently when UI Scaling...
How to reproduce: 1. Open the “FlexWarpScalingBug.zip“ project 2. Click “Test/Test“ in the Toolbar to open a “MyEditorWindow“ Win... Read more
Models which have a LOD below the MaximumLOD level are not omitted in a ...
Reproduction steps: 1. Open the attached “MaxLODbug” project 2. In the “Build Profiles” window (File > Build Profiles), make sure ... Read more
JsonSerialization.ToJson serializes "$type" when serializing Dictionaries
How to reproduce: 1. Open the “Test.zip“ project 2. Open the “Playground“ Scene 3. Enter Play Mode 4. Observe the Console Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SpriteRenderer::SetupProperties when opening a specific project
- "The layout could not be fully loaded" warning thrown in the Console window when creating new project using 2D Mobile and 3D Mobile Templates
- UI elements break when modifying something in the UI Builder while in the Play Mode
- A UI element loses the "hovered" state when the element is removed and re-added to the parent element while hovering it
- Missing rendererSilhouette property in ShadowCaster2D API which is suggested in the deprecated message of useRendererSilhouette