Search Issue Tracker

0
votes
Won't Fix

Automatic Mesh Generation for 2D Rigs in the Skinning Editor Is Signific...

Package: 2D Animation

-

May 06, 2022

-

Version/s: 2022.2.0

1. What happened Using automatic mesh generation on the same rig in Unity 2021 can take up to 30 times longer than in Unity 2020. ... Read more

0
votes
Won't Fix

Assertion failed on expression: 'insert_before <= end()' crash when usin...

Package: 2D Animation

-

May 12, 2022

-

Version/s: 2022.2.0

Reproduction steps: 1. Open the attached project "2022.2.0a11-packageRepro.zip" 2. Open Scenes/SampleScene 3. Select the Assets/Fei-... Read more

0
votes
Fixed

[2D Anim] Pasting bones from the same file causes the bones to be moved ...

Package: 2D Animation

-

Jun 30, 2022

-

Version/s: 2021.3.0, 2022.1.0, 2022.2.0, 2023.1.0

*What:* Pasting bones from the same file causes the bones to be moved rather than copied *Repro steps:* * Open the Skinning ... Read more

1
votes
Active

Sprites start to flicker in the Inspector of the Sprite Library Asset wh...

Package: 2D Animation

-

Aug 29, 2022

-

Version/s: 2021.3.0

How to Reproduce: 1. Open the attached user project 2. Click on the “SelectMe“ Sprite Library Asset (Assets/Bug Samples/SelectMe.s... Read more

0
votes
In Progress

2D Skin with AlwaysUpdate unchecked will not deform anymore when culled ...

Package: 2D Animation

-

Sep 02, 2022

-

Version/s: 5.0.0, 7.0.0, 8.0.0

To reproduce: 1. Open the project “SkinBugReport” 2. Enter Play mode 3. Move the Main Camera away, so the rabbits cannot be seen ... Read more

0
votes
In Progress

[SpriteResolver] Category field is set to "No Category" after pressing t...

Package: 2D Animation

-

Sep 26, 2022

-

Version/s: 7.0.7

Reproduction steps: # Open the “SpriteResolverBug” project # Open “SampleScene” scene # Select the “Main Camera” GameObject in ... Read more

0
votes
In Progress

Crash on Transform::GetTransformAccess() when undoing the action of addi...

Package: 2D Animation

-

Aug 29, 2022

-

Version/s: 9.0.0

Reproduction steps: # Create a new 2D Core project # Import a .png file, add it to a scene, and press on it in the Hierarchy win... Read more

0
votes
In Progress

[2D] Using undo in the Skinning Editor after moving bones and geometry w...

Package: 2D Animation

-

Dec 01, 2022

-

Version/s: 10.0.0-pre.1

To reproduce: 1. Open the attached user's project "1420956-2DAnimationUndo.zip" 2. Select a sprite in the Samples directory (e.g. ... Read more

0
votes
In Progress

"System.ArgumentException" thrown when opening sprite Prefab with Script

Package: 2D Animation

-

Jan 06, 2023

-

Version/s: 5.2.4, 7.0.8, 8.0.4, 9.0.0, 10.0.0-pre.2

How to reproduce: 1. Open the attached project “IN_19742.zip“ 2. Press Example → Load SpriteSkin Prefab 3. Observe the Console ... Read more

1
votes
In Progress

IKEditorManager.Initialize is called when the EditorApplication.hierarch...

Package: 2D Animation

-

Jan 11, 2023

-

Version/s: 7.0.9, 8.0.5, 9.0.1, 10.0.0-pre.2

Reproduction steps: 1. Open the attached project “IKEditorRepro” 2. Open the “Assets/SampleScene” scene 3. Open Window → Analysis... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.