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[2D]Spriteshape with tangents enabled has shadow artifacts after reopeni...
Reproduction steps: Open the user attached project Open “SampleScene” scene Observe the Game view Expected result: Sprite Shape does... Read more
BezierUtility.BezierPoint function parameters are not in the right order
To reproduce:1. Open the project “Test_sprite_shape”2. Observe the Scene view Expected result: The red line repeats the controller f... Read more
Sprite Shape is invisible when spawned at runtime
How to reproduce:1. Open the attached project "Sprite Shape Bug.zip"2. Enter Play Mode3. Use up arrow key to move the Camera until y... Read more
SpriteShape collects all GameObjects in active Scene when importing asset
Reproduction steps:1. Open the attached project2. Open Window → Analysis → Profiler3. In the Profiler window set the Target to Edit ... Read more
Error “A Native Collection has not been disposed, resulting in a memory ...
Steps to reproduce:1. Open the user’s project2. Open the “SampleScene” Scene3. Make any change in the Scene (e.g., make a GameObject... Read more
"'Object.FindObjectsOfType(Type)' is obsolete" warning is thrown by 2D S...
Reproduction steps:1. Open the “ObsoleteExtrasProject“ project2. Make sure “Assets/Samples/2D SpriteShape” does not exist3. Open the... Read more
Sprite Shape is not filled when "Closed Sprite Shape" is enabled and "De...
How to reproduce:1. Open the "URPTest" project2. Select the "Closed Sprite Shape" GameObject3. In the Inspector enable "Fill Teselat... Read more
Fill tessellation doesn't work and Warnings logged for Closed 2D Shapes ...
How to reproduce:1. Create a 2D Project2. In Hierarchy right click and create 2D Objects > Sprite Shape > Closed Shape3. Selec... Read more
Crash on DynamicHeapAllocator::Deallocate when changing SpriteShapeContr...
Reproduction steps:1. Open the attached “CrashRepro” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play mod... Read more
Spriteshape vertex array allocating less than expected
Steps to reproduce: 1. Open attached project > SampleScene 2. Edit spline of spriteshape in scene and move left control point <... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SpriteAtlas::PopulatePackedTexturesAndRenderData when changing Import Settings on a Sprite that has been added to a Sprite Atlas while in PlayMode
- Empty lists can be applied in Additional Compiler Argument list in Project Settings
- [Vulkan][OpenXR] SRP Foveation Regions Not Centered when eye-tracking is not used
- Long Color Library name overflows outside input field bounds
- Shader Graph validation and Metal threadgroup memory warnings thrown when installing HDRP package in Universal 3D Template