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Addressbles.InitializeAsync handle Status returns Success when the remot...
Reproduction steps: 1. Open the attached project “AddressableBugReproduce.zip” 2. Click “Build > New Build > Default Build Script”... Read more
RetryCount is not working when sending HTTP requests
Reproduction steps: 1. Open the attached project "TestRetry" 2. Build Addressables 3. Enter Play mode and wait a few seconds E... Read more
[Addressables] AssetReferenceUILabelRestriction("LabelName") Attribute i...
How to reproduce: 1. Open the attached project ("case_1197058-AssetReferenceUIBug.zip") 2. Open the repro scene ("SampleScene") 3. S... Read more
[Addressables] Built-in modules aren't marked as dependencies
To reproduce: 1) Open the attached project 2) Open Package Manager 3) Go to Built-in packages 4) Try deleting one of the following:... Read more
[Addressables] AssetReference.RuntimeKeyIsValid returns false for sub-ob...
How to reproduce: 1. Open the attached project ("case_1186801-AddressableError.zip") 2. Open the repro scene ("SampleScene") 3. Buil... Read more
[Addressables] "Analyze" Window "Check Duplicate Bundle Dependencies" sh...
Reproduction steps: 1. Open "1199722.zip" project 2. "Window" > "Asset Management" -> "Addressables" -> "Analyze" 3. "Analyze Rules"... Read more
Addressables Path Variable has an incorrect Bundle Location set when sel...
Reproduction steps: 1. Open the "IN-46428.zip" project 2. Open Window -> Asset Management -> Addressables -> Profiles window 3. Clic... Read more
Some assets always appear as modified when checking changes after building
Reproduction steps: 1. Open the attached project 2. Open "Window -> Asset Management -> Addressables -> Groups" 3. Make a new bui... Read more
[Addressables] AsyncOperationHandle.LocationName returns useless string ...
Reproduction steps: 1. Open the attached project “BinaryCatalogString” 2. In the Project window open Scene “Assets/Scenes/SampleSc... Read more
Asset References are not added to an array when adding trough the Inspec...
How to reproduce: 1. Open the attached project "1261809.zip" 2. Open the "Test" Scene 3. Select the "Test" GameObject in the Hierarc... Read more
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