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Mac App Store Receipt Validation failing due to Apple security changes
1. Build an Unity app with App Store validation on.2. in info.plist update values for-Bundle version-Bundle versions string, short-B... Read more
Context menu is opened when clicking Package Manager's refresh button an...
How to reproduce:1. Create a new project2. Open the Package Manager (Window->Package Manager)3. Click on the Package refresh butt... Read more
Editor Crashes on hitting "Undo" while recording animation in the timeline
Editor Crashes on hitting "Undo" while recording animation in the timeline Steps to Repro:1. Open attached or create a new project2.... Read more
Animator does not reset the state of the Game Object if it was changed b...
To reproduce:1. Open the "test" scene in the attached project2. Note that "TestObject" which has an Animator component enabled, has ... Read more
[Prefab] Redoing an undo-ed prefab object creation makes two objects ins...
To reproduce:1) Create new project2) Create new empty object3) Make a prefab out of it by dragging to project view4) Undo twice so t... Read more
[GLCore][GLLegacy][OSX] Color picker produces artifacts
Info:Color picker selecting results in artifcats. It is regression fomr b10, used to work in b9. I checked changsets between them, b... Read more
[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...
Sharp banding visible when using light probes in gamma color space. Repro steps:1. Open BounceTest scene in attached project.2. Make... Read more
[Android]App crashes on Asus Fonepad K004 if Developer Build is checked
To reproduce:1) Create new project2) Check "Development Build" in settings3) Build and run on Asus Fonepad K004 App immediately cras... Read more
[GLES2] [iOS] UnityGet2DClipping function returns wrong values
Steps to reproduce:1. Open Unity project in "New Unity Project.zip"2. Inspect the scene:Notice how the Scene looks in the editor (sm... Read more
A temporary Scene does not get unloaded at the end when running PlayMode...
Steps to reproduce:1. Open the user’s project2. Open the “SampleScene” Scene3. Open the “Test Runner” window (Window → General)4. Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject