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2D Animation Package causes extra space to be added in custom Inspector
Reproduction steps: 1. Create new 2D template project or 3D template project with 2D Animation package 2. Import attached package "N... Read more
[2D][Animation] Sprite Resolver does not update when Sprite Library Asse...
Sprite Resolver component does not update when Sprite Library Asset is changed Repro steps: - Open "2 Animated Swap" sample scene, ... Read more
Skeleton Animation with IKs applied does not return to its original stat...
Reproduction steps: 1. Open the attached project "IK_Bug.zip" 2. In the Hierarchy window select Stickman Gameplay -> Animation objec... Read more
[2D Animation] IndexOutOfRangeException error is thrown when pasting bon...
How to reproduce: 1. Open the attached project 2. In the Project Window, select the "Avatar_Base" 3. Open the Sprite Editor (selecte... Read more
Assertion failed on expression: 'insert_before <= end()' crash when usin...
Reproduction steps: 1. Open the attached project "2022.2.0a11-packageRepro.zip" 2. Open Scenes/SampleScene 3. Select the Assets/Fei-... Read more
2D Animator bone position IK handles behave incorrectly when previewing ...
How to reproduce: 1. Open user's attached project "Uphold.zip" 2. Open the Animation Window and enable "Preview" 3. Select the "Vine... Read more
[2D Animation][IK] IK Targets are off when previewing in the Animation W...
When playing an animation clip in the Animation Window's preview mode, which is animating transforms, and the hierarchy contains IK ... Read more
2D Bones do not follow 2D IK Chain when Previewing the animation
How to reproduce: 1. Open the attached project "IK_Bug_Repro_Project.zip" 2. Open the "SampleScene" Scene 3. In the Hierarchy select... Read more
Unsupported 2D Common package version installed when importing 2D Animat...
How to reproduce: 1. Open any project 2. Import the latest 2D Animation package version 3. Observe the Console Window Expected resu... Read more
"SerializedObject target has been destroyed." is thrown when discarding ...
How to reproduce: 1. Open the attached "case_1413306" project 2. Select any SpriteLibraryAsset under "Assets -> Sprite Library" dire... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiling builds created on older versions cause samples to be colored green when using a Profiler from newer versions
- Sprite Editor unsaved changes get reverted when Script Recompilation finishes
- The position/width/alignment of other GUILayout elements is changed when calling EditorGUILayout.Foldout within a GUILayout.BeginArea
- Visual Scripting namespace is empty when using the "Runner Game" template
- Light direction changes when changing "Light Anchor" component's "Distance" property