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ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...
1) Open SampleScene in the attached project2) See the debug message in the console. If it's not there, enter playmode.3) In Player s... Read more
[InputSystem] MouseEventHandler breaks when running multiple PlayMode tests
Reproduction steps:1. Open attached project "unity.zip"2. In Test Runner window, switch to PlayMode3. Run all tests Expected result:... Read more
[Themes] [Input System]Scheme name is clipped in "Add Control Schema" wi...
Scheme name is clipped in "Add Control Schema" window. Steps to repro:1. Create a new project.2. Window > Package Manager > In... Read more
[UWP][DualShock] DualShock 4 controller does not work.
Dualshock 4 controller is not recognized at all on UWP. Repro:1. Download package and project at: https://github.com/Unity-Technolog... Read more
[Input System] Using AddCompositeBinding does not set name of binding
1. In script, call InputActionSetupExtensions.AddCompositeBinding for an action inside an .inputactions asset.2. Open the asset in t... Read more
[XR] [OpenVR] Controllers disconnected -> cancelled state on all control...
Steps to Reproduce:- Set up a Vive- Editor 2019.1.0b8- project is https://github.com/Unity-Technologies/InputSystem stable branch co... Read more
Xbox controller's View and Share buttons are not registered correctly wh...
How to reproduce: Open the attached project “IN-16317.zip“ Open the “Assets/New Controls.inputactions” Expand the “New action“ under... Read more
[InputSystem] Could not assign InputActionReference value programmatically
How to reproduce:1. Open the attached project "1306769.zip"2. Load the "ButtonRemapScreen" scene3. In the Menu bar click on 'Test' &... Read more
[Input System] WithMatchingEventsBeingSuppressed doesn't work when tryin...
Repro steps:1. Open the user's attached project "InputSystemBugReport.zip"2. Connect a PS4 controller to the computer3. Enter Play M... Read more
[Input System] Runtime errors when pressing more than one button at the ...
How to reproduce:1. Open the attached (Input Tester 2.zip) project2. Open the "Input Tester" Scene -> enter the PlayMode3. Press ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected