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ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...
1) Open SampleScene in the attached project 2) See the debug message in the console. If it's not there, enter playmode. 3) In Player... Read more
[InputSystem] MouseEventHandler breaks when running multiple PlayMode tests
Reproduction steps: 1. Open attached project "unity.zip" 2. In Test Runner window, switch to PlayMode 3. Run all tests Expected res... Read more
[Themes] [Input System]Scheme name is clipped in "Add Control Schema" wi...
Scheme name is clipped in "Add Control Schema" window. Steps to repro: 1. Create a new project. 2. Window > Package Manager > Inpu... Read more
[UWP][DualShock] DualShock 4 controller does not work.
Dualshock 4 controller is not recognized at all on UWP. Repro: 1. Download package and project at: https://github.com/Unity-Technol... Read more
[Input System] Using AddCompositeBinding does not set name of binding
1. In script, call InputActionSetupExtensions.AddCompositeBinding for an action inside an .inputactions asset. 2. Open the asset in ... Read more
[XR] [OpenVR] Controllers disconnected -> cancelled state on all control...
Steps to Reproduce: - Set up a Vive - Editor 2019.1.0b8 - project is https://github.com/Unity-Technologies/InputSystem stable branch... Read more
InputSystem Package unresponsive when multiple bindings on an action
Reproduction steps: 1. Open project "TestDebugInput.zip" 2. Open Scene "SampleScene" and enter Play Mode 3. Click and hold the Orang... Read more
[InputSystem] Could not assign InputActionReference value programmatically
How to reproduce: 1. Open the attached project "1306769.zip" 2. Load the "ButtonRemapScreen" scene 3. In the Menu bar click on 'Test... Read more
[Input System] WithMatchingEventsBeingSuppressed doesn't work when tryin...
Repro steps: 1. Open the user's attached project "InputSystemBugReport.zip" 2. Connect a PS4 controller to the computer 3. Enter Pla... Read more
[Input System] Runtime errors when pressing more than one button at the ...
How to reproduce: 1. Open the attached (Input Tester 2.zip) project 2. Open the "Input Tester" Scene -> enter the PlayMode 3. Press ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Containers' height doesn't expand when text wraps
- Variable is set to a different value from the selected enum value in the Editor dropdown
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer