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11
votes
Won't Fix

The GlobalObjectIdHash on the NetworkObject component is different from ...

Package: Multiplayer Netcode for GameObjects

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Aug 31, 2023

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Version/s: 1.6.0

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/MainMenu.unity” Scene 3. Build and run the Play... Read more

0
votes
Fixed

Two NetworkManager Player GameObjects are auto-spawned on Client when us...

Package: Multiplayer Netcode for GameObjects

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Jun 06, 2025

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Version/s: 2.4.0

Reproduction steps: 1. Open the attached “IN-103953.zip” project 2. Click the dropdown next to the Play mode button 3. Choose “Se... Read more

0
votes
Active

Network Transform Warning about a missing Network Rigidbody components l...

Package: Multiplayer Netcode for GameObjects

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Jun 05, 2025

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Version/s: 2.3.X

*Steps to reproduce:* # Open the attached project # Open the Cube Prefab # Observe the warning in the Network Transform compon... Read more

0
votes
Active

Prespawned ghosts fail to sync on Android due to serialization errors wh...

Package: Multiplayer Netcode for GameObjects

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May 27, 2025

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Version/s: 1.5.1

Reproduction steps: 1. Open the attached “prespawn_project” project 2. In the Burst AOT Settings (Edit > Project Settings… > Burst... Read more

0
votes
Duplicate

Error "NullReferenceException: Object reference not set to an instance o...

Package: Multiplayer Netcode for GameObjects

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Mar 25, 2025

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Version/s: netcode-gameobjects-1.12.2, 2.2.0

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/Home Screen.unity” Scene 3. Enter the Play ... Read more

0
votes
Won't Fix

Error "NullReferenceException: Object reference not set to an instance o...

Package: Multiplayer Netcode for GameObjects

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Mar 18, 2025

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Version/s: netcode-gameobjects-1.12.2, 2.2.0

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/Home Screen.unity” Scene 3. Enter the Play ... Read more

0
votes
Fixed

"NullReferenceException" error appears on the server's Console with each...

Package: Multiplayer Netcode for GameObjects

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Jan 22, 2025

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Version/s: 2.2.0

Reproduction steps: 1. Open the attached “repro_IN-90743“ project 2. Open the “Assets/Scenes/Scene_Lobby.unity“ Scene 3. Build an... Read more

0
votes
Fixed

Netcode for GameObjects 2.0 - Client network objects not syncing after s...

Package: Multiplayer Netcode for GameObjects

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Nov 21, 2024

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Version/s: 2.0.0

When loading a scene using NetworkManager.SceneManager, in scene NetworkObjects in the newly loaded scene are not synced for clients... Read more

0
votes
Won't Fix

The server is trying to spawn an additional GameObject when spawning a G...

Package: Multiplayer Netcode for GameObjects

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May 30, 2024

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Version/s: 1.9.1, 2.0.0-exp.2

How to reproduce: 1. Open the “NetcodeRepro“ project 2. Open the “OutdoorScene“ 3. Build and Run 4. In the Player click on the “... Read more

0
votes
Active

"NullReferenceException" is thrown when accessing two-dimensional array ...

Package: Multiplayer Netcode for GameObjects

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Apr 30, 2024

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Version/s: 1.9.1, 2.0.0-exp.2

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter Play Mode 4. ... Read more

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