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Unity auto-generated C# script contains invalid references, triggers com...
Repro steps: 1. Open Unity and create a new project 2. In the project create a new c# script ( Assets -> Create -> C# Script) 3. Op... Read more
Crash in GUIKeyboardState::~GUIKeyboardState when double clicking and dr...
To reproduce: 1. Undock scene view 2. Duoble click scene view tab and start draging scene view window after first click Actual: Ed... Read more
Runing Editor Test Runner with “-editorTestsVerboseLog teamcity” doesn't...
To reproduce: 1. Download attached project "TeamCity.zip" 2. Open Command Line and write this: "D:\*path to your Unity location*\U... Read more
If device is rotated to different orientation than the app was launched,...
How to reproduce: 1. Create a new project 2. Build and run on device 3. Hold device as portrait 4. Rotate device to landscape and h... Read more
If project is built for the first time, suggested location is random and...
How to reproduce: 1. Create a new project 2. Build and run on one of the platforms Actual result: notice that location to save the b... Read more
Diegetic UI elements are hit by Graphics Raycaster even though they are ...
There are 2 World Space canvases with different z coordinates. Hovering over the closest canvas element hits UI elements that are be... Read more
Crash in AnimationClipPlayable::ProcessAnimationTargetMatchPass when dra...
Reproduction Steps: 1. Import attached project. 2. In Project, select "BlankClip". 3. Drag "BoxUnityChan" into the preview window in... Read more
NullReferenceException is thrown when trying to record a key in the Time...
To reproduce: 1. Open the project, attached by user (New Unity Project 32.zip) 2. Open Timeline 3. Select "GameObject" in the hiera... Read more
"Assertion failed: Invalid AABB aabb" spams the console when particle ef...
Regression from at least Version 5.6.1f1 (2860b30f0b54) Mon, 08 May 2017 11:39:22 GMT Branch: 5.6/release Steps: 1. Open attached p... Read more
[Sprite] Editor crashes when setting Mask Iteraction field
Steps to reproduce: 1. Open attached project 2. Open scene "test" 3. In hierarchy, select New Sprite Mask > New Sprite 4. Change va... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects