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Test Runner drop down menu doesn't have "Disable playmode tests for all ...
Reproduction steps: 1. Open the user's attached project 2. Open Test Runner (Window -> General -> Test Runner) 3. Open {Project fold... Read more
Changing the product name does not automatically change the name of buil...
How to reproduce: 1. Create a new project or open an existing one 2. Build and run the project 2. Open Player Settings (Edit -> Proj... Read more
[IMGUI] Project Settings window shrinks after restarting the editor on c...
Project Settings window shrinks to the size of the cursor after restarting the editor on changing Graphics APIs. Steps to repro: 1.... Read more
[URP] The Blur effect is applied regardless of the distance when Depth O...
How to reproduce: # Open the project "IN-66130_UntoDreamsProto" # Open the “Proto-BasicCombat” scene # Enter Play mode # Obser... Read more
[Window Management] Pop-up windows's last active state is not saved
Reopening pop-up windows like 'Color Picker' or 'Asset Loader List' after closing them in a different position leads to them opening... Read more
Timeline Signals are not received by Signal Receiver when TimelineAsset ...
Reproduction steps: 1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene" 2. Enter Play Mode 3. Press "Loa... Read more
Switching canvas render mode to overlay doesn't show canvas' content
1. Load attached project 2. In the Hierarchy tab, select the Canvas object 3. under the canvas component, change the render mode to ... Read more
[Shuriken] Separate axes makes particle rotate in opposite direction
Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip) 2. Play. 3. Select one of two particle system ... Read more
WebAssembly throws out error when loading a scene through an Asset Bundle
Reproduction Steps: 1. Import project "WebAssembly". 2. Open scene "gMain". 3. In Player Settings, make sure "WebAssembly (Experimen... Read more
Enabling Animator causes animation to finish immediately
To reproduce: 1. Open attached project 2. Play Scene 3. Wait 10 seconds 4. Click enable 5. Notice that the animation finishes imme... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects