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Scene / Game view render malfunction after switch back from GI previews
Switching back from GI Scene Preview modes corrupts the scene/game view (ghosting effect) Read more
IL2CPP memory allocator can use more memory than it needs
Custom memory allocator for IL2CPP in Unity can end up using more memory than it needs. A large alignment is used for external alloc... Read more
[VisualEffectGraph] Crash on UnityEngine.VFX.VisualEffect.SetGradient wh...
How to reproduce: 1. Open attached project "1271839_repro.rar" 2. Open "Main" scene 3. Enter Play Mode Expected result: Editor cras... Read more
Cardboard Unity Sample has tile-based artifacting on some Android device...
How to reproduce: 1. Download the attached project "XR Plugin with Vulkan 1.rar" 2. Build and Run on Android 3. When the app load... Read more
Specific machines have extremely slow asset Import time
How to reproduce: 1. Open attached project "AssetImport.zip" 2. In Project window, right-click on "SM_PROP_GEN_ElectricPole01" -> "... Read more
[Linux] Create Asset context menu is created with a vertical offset when...
How to reproduce: 1. Create or open any project 2. Position Project window to the lower half of the Editor 3. Click on the + just be... Read more
Opening search in Table view doesn't put the focus in Search field
* Open search window * Enter a query (t:script) * Ensure Search window is in Table view. * Close Search window. * Use Ctrl +... Read more
Behavior description in the Player Input component doesn't change when c...
Reproduction steps: 1. Open the attached project “IN-9709.zip” 2. Open the “SampleScene” from the Project window 3. Select the “G... Read more
[Shaders] Incorrect shader names (folders) for templates
This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more
Looping a portion of an animation with blended transitions
How to reproduce: 1. Open attached project 2. Open scene TestScene.unity 3. Select the TriggerDamageAtMidpoint game object - In th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects