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0
votes
Fixed

Crash in find_method_in_metadata when loading project

Mono

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Jan 21, 2016

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Version/s: 5.2.2f1

To reproduce: 1. Open attached project 2. Editor crashes Reproducible: 5.4.0b2, 5.3.2f1, 5.2.4f1 Read more

1
votes
Won't Fix

[UWP] WebView doesn't receive most of the keyboard input

Universal Windows Platform

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Sep 23, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Create new project and build as Universal 10 target 2. Open built solution and at the end of MainPage.xml.cs... Read more

1
votes
Not Reproducible

UNC AppData(Roaming) directory cannot be accessed

Themes

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Jan 26, 2016

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Version/s:

What happens: Unity.exe cannot boot in a particular environment. Details: When Unity.exe runs, it creates or accesses the Roamin... Read more

1
votes
Fixed

Crash on SceneManager.UnloadScene in Player at GameObject::ActivateAwake...

Asset and Scene Management

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Mar 27, 2016

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Version/s: 5.4.0b10

How to reproduce: 1. Load the attached project 2. Build it for Windows Standalone 3. Start the exe 4. When the game loads, press "R"... Read more

0
votes
Fixed

[URP] Remove button is not activated in Shader Passes List after creatin...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2019

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Version/s: 7.1.6, 7.1.5

Remove button is not activated in Shader Passes List after creating objects from Renderer Features in URPAssets_Renderer. Due to thi... Read more

0
votes
Fixed

[Metal][RealtimeGI] Baked albedo colors are different from the shaded co...

MacOS

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Sep 10, 2019

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Version/s: 2019.2.0a14, 2019.2.0b1

Steps to repro: 1. Open the attached project and 'VertexPaint_Playground' scene on OSX with Metal API; 2. In the lighting window pre... Read more

0
votes
Fixed

Calling an external function from Mac bundle crashes editor

Scripting

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May 22, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open project 2. Play scene Expected: scene will be played, if there are any errors, they will be shown in console ... Read more

0
votes
Fixed

Player Setting "Virtual Reality Supported" is shared cross-platform

VR

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Jan 25, 2016

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Version/s: 5.3.2f1

In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more

0
votes
Fixed

[iOS] HandHeld.PlayMovie doesn't work correctly in Landscape mode on iOS6

iOS

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Jun 22, 2015

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Version/s: 5.2.0a3

To Reproduce: 1. Deploy the attached project to an iOS6 device. 2. Rotate the device to landscape mode. 3. Play video in any mode. ... Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

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Dec 20, 2014

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Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

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